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/lvgl-latest/docs/details/integration/driver/display/
Dili9341.rst15 …nd implements the display flush callback. The user needs to implement only two platform-specific f…
35 You need to implement two platform-dependent functions:
Dst7735.rst17 …nd implements the display flush callback. The user needs to implement only two platform-specific f…
37 You need to implement two platform-dependent functions:
Dst7789.rst16 …nd implements the display flush callback. The user needs to implement only two platform-specific f…
36 You need to implement two platform-dependent functions:
Dst7796.rst17 …nd implements the display flush callback. The user needs to implement only two platform-specific f…
37 You need to implement two platform-dependent functions:
Drenesas_glcdc.rst23 - Can input two graphics planes on top of the background plane and blend them on the screen
Dst_ltdc.rst37 two LVGL LTDC displays can be created and operate independently on the separate
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_gradient.c198 lv_color_t one, two; in lv_gradient_color_calculate() local
200 two = dsc->stops[found_i].color; in lv_gradient_color_calculate()
210 *color_out = GRAD_CM(LV_UDIV255(two.red * mix + one.red * imix), in lv_gradient_color_calculate()
211 LV_UDIV255(two.green * mix + one.green * imix), in lv_gradient_color_calculate()
212 LV_UDIV255(two.blue * mix + one.blue * imix)); in lv_gradient_color_calculate()
/lvgl-latest/docs/details/integration/renderers/
Dvg_lite.rst20 2. Confirm the GPU initialization method, there are two ways:
34 …VG-Lite uses two sets of command buffer buffers to render instructions, and utilizing this mechani…
35 Currently, two buffering methods are supported:
Darm2d.rst11 Arm-2D accelerates LVGL9 with two modes: **Synchronous Mode** and
/lvgl-latest/docs/details/other-components/
Dobj_property.rst138 add your own Widget property ID following same rules and using one of two helper
180 lv_point_t point; /**< Point, contains two int32_t */
215 * For some properties like slider range, it contains two simple (4-byte) values
250 The latter two functions are useful when you already know ``name`` is among the
Dobj_id.rst24 - these two API functions become available:
31 - two additional configuration macros both :c:macro:`LV_OBJ_ID_AUTO_ASSIGN` and
40 non-zero value, it causes two things to happen:
Dime_pinyin.rst13 run can also run ``lv_ime_pinyin``. There are two main influencing
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst56 There are two ways to provide this information to LVGL:
77 .. note:: :cpp:func:`lv_tick_inc` is only one of two LVGL functions that may be
/lvgl-latest/tests/
DREADME.md55 - `TEST_ASSERT_EQUAL_COLOR(color1, color2)` Compare two colors.
/lvgl-latest/docs/details/widgets/
Darc.rst104 exclusively use one or the other of the two methods. Mixing the two could
Dwin.rst62 You can add Button and Label Widgets to the Header using these two functions. They
Dbuttonmatrix.rst67 line with two buttons: *buttonA, width = 1* and *buttonB, width = 2*, *buttonA*
/lvgl-latest/docs/details/integration/chip/
Dalif.rst10 security, and special functionality like AI. Many of their chips have two asymmetrical cores.
46 …There should be two serial ports created upon connecting your Alif board. On Linux, they will be s…
221 an HP target or an HE target. What these are referring to are the two distinct cores
Dstm32.rst194 - Create two threads to call :cpp:func:`lv_timer_handler`, and
195 :cpp:func:`lv_tick_inc`.You will need two ``osThreadId`` handles for
/lvgl-latest/docs/details/base-widget/layouts/
Dgrid.rst69 Besides settings the sizes in pixels, you can use two special
109 between any two items (and the space to the edges) is equal. Not applies to ``track_cross_place``.
/lvgl-latest/docs/details/main-components/
Dcolor.rst117 // Mix two colors with a given ratio 0: full c2, 255: full c1, 128: half c1 and half c2
Ddisplay.rst32 - Have two large TFT displays: one for a customer and one for the shop assistant.
113 LVGL uses the Top Layer and System Layer two empower you to ensure that certain
252 If two buffer are used, the rendered areas are automatically copied to the
258 1 pixel has been changed. If two display-sized draw buffers are provided,
287 If two buffers are used LVGL can draw into one buffer while the content
/lvgl-latest/docs/details/base-widget/
Dlayer.rst71 - Use :cpp:expr:`lv_obj_swap(widget1, widget2)` to swap the relative layer position of two Widgets.
/lvgl-latest/docs/details/libs/
Dfreetype.rst22 There are two ways to use FreeType:
/lvgl-latest/docs/details/integration/os/
Dqnx.rst31 There are two ways to use LVGL in your QNX project. The first is similar to how

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