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Searched refs:trait_index (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c1093 UNITY_INT trait_index = (UNITY_INT)(style >> 1); in UnityAssertFloatSpecial() local
1120 trait_index = 0; in UnityAssertFloatSpecial()
1133 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()
1142 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()
1320 UNITY_INT trait_index = (UNITY_INT)(style >> 1); in UnityAssertDoubleSpecial() local
1347 trait_index = 0; in UnityAssertDoubleSpecial()
1360 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()
1369 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()