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Searched refs:total_chunk_length (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/libs/lodepng/
Dlodepng.c2939 size_t total_chunk_length; in lodepng_chunk_next() local
2940 if(lodepng_addofl(lodepng_chunk_length(chunk), 12, &total_chunk_length)) return end; in lodepng_chunk_next()
2941 if(total_chunk_length > available_size) return end; /*outside of range*/ in lodepng_chunk_next()
2942 return chunk + total_chunk_length; in lodepng_chunk_next()
2956 size_t total_chunk_length; in lodepng_chunk_next_const() local
2957 if(lodepng_addofl(lodepng_chunk_length(chunk), 12, &total_chunk_length)) return end; in lodepng_chunk_next_const()
2958 if(total_chunk_length > available_size) return end; /*outside of range*/ in lodepng_chunk_next_const()
2959 return chunk + total_chunk_length; in lodepng_chunk_next_const()
2985 size_t total_chunk_length, new_length; in lodepng_chunk_append() local
2988 if(lodepng_addofl(lodepng_chunk_length(chunk), 12, &total_chunk_length)) return 77; in lodepng_chunk_append()
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