Searched refs:total (Results 1 – 9 of 9) sorted by relevance
104 uint32_t total = vals[0] + vals[1] + vals[2]; in lv_example_chart_8() local111 decimal_sum += (((vals[series_index] * 100) << fixed_point_shift) / total); in lv_example_chart_8()112 int_sum += (vals[series_index] * 100) / total; in lv_example_chart_8()
101 total = vals[0] + vals[1] + vals[2]108 decimal_sum += int(((vals[series_index] * 100) << fixed_point_shift) // total)109 int_sum += int((vals[series_index] * 100) / total)
4336 unsigned int total; local4339 total = 0;4345 total += pixels[i] - buffer[i & STBTT__OVER_MASK];4347 pixels[i] = (unsigned char)(total / 2);4352 total += pixels[i] - buffer[i & STBTT__OVER_MASK];4354 pixels[i] = (unsigned char)(total / 3);4359 total += pixels[i] - buffer[i & STBTT__OVER_MASK];4361 pixels[i] = (unsigned char)(total / 4);4366 total += pixels[i] - buffer[i & STBTT__OVER_MASK];4368 pixels[i] = (unsigned char)(total / 5);[all …]
707 int total = qrsize * qrsize; // Note that size is odd, so black/total != 1/2 in getPenaltyScore() local709 int k = (int)((labs(black * 20L - total * 10L) + total - 1) / total) - 1; in getPenaltyScore()
122 Call `lv_anim_timeline_get_playtime(at)` function to get the total duration of the entire animation…
168 Let's say it has 10 rows each with 50 px height. So the total height of the content is 500 px. In o…
1091 uint32_t total = area_w * area_h; in draw_buf_rotate_180() local1094 uint32_t i = total - 1, j = 0; in draw_buf_rotate_180()
2830 size_t numpixels, total; in lodepng_pixel_overflow() local2834 …if(lodepng_mulofl(numpixels, 8, &total)) return 1; /* bit pointer with 8-bit color, or 8 bytes per… in lodepng_pixel_overflow()2841 if(lodepng_mulofl(line, h, &total)) return 1; /* Total bytes in worst case */ in lodepng_pixel_overflow()
2252 # but if the number exceeds 15, the total amount of fields shown is limited to