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/lvgl-latest/src/drivers/nuttx/
Dlv_nuttx_entry.c205 uint32_t idle = cpuload.active * 100 / cpuload.total; in lv_nuttx_get_idle()
207 cpuload.active, cpuload.total); in lv_nuttx_get_idle()
/lvgl-latest/src/libs/thorvg/
DtvgSwStroke.cpp147 auto total = angleDiff; in _borderArcTo() local
151 while (total != 0) { in _borderArcTo()
152 auto step = total; in _borderArcTo()
186 total -= step; in _borderArcTo()
227 auto total = mathDiff(stroke.angleIn, stroke.angleOut); in _arcTo() local
228 if (total == SW_ANGLE_PI) total = -rotate * 2; in _arcTo()
230 _borderArcTo(border, stroke.center, stroke.width, stroke.angleIn + rotate, total, stroke); in _arcTo()
/lvgl-latest/src/libs/tiny_ttf/
Dstb_truetype_htcw.h4376 unsigned int total; local
4379 total = 0;
4385 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
4387 pixels[i] = (unsigned char)(total / 2);
4392 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
4394 pixels[i] = (unsigned char)(total / 3);
4399 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
4401 pixels[i] = (unsigned char)(total / 4);
4406 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
4408 pixels[i] = (unsigned char)(total / 5);
[all …]
/lvgl-latest/src/libs/thorvg/rapidjson/
Duri.h242 size_t total = (3 * len + 7) * sizeof(Ch); in Allocate() local
243 scheme_ = static_cast<Ch*>(allocator_->Malloc(total)); in Allocate()
263 return total; in Allocate()
/lvgl-latest/src/libs/qrcode/
Dqrcodegen.c750 int total = qrsize * qrsize; // Note that size is odd, so black/total != 1/2 in getPenaltyScore() local
752 int k = (int)((labs(black * 20L - total * 10L) + total - 1) / total) - 1; in getPenaltyScore()
/lvgl-latest/docs/details/widgets/
Dspinbox.rst50 sets the number format. ``digit_count`` is the total number of digits to display.
Dscale.rst131 setting custom labels), this calculation takes into consideration the total
143 Using length and radial offset together allows total control of the tick position.
/lvgl-latest/docs/details/libs/
Drlottie.rst146 - Limit total # of frames in the animation
184 - Limit total number of frames, the longer the lottie animation is,
/lvgl-latest/docs/details/base-widget/
Dscroll.rst288 rows each with 50 px height. So the total height of the content is 500
/lvgl-latest/docs/details/main-components/
Danimation.rst355 Call :cpp:expr:`lv_anim_timeline_get_playtime(timeline)` function to get the total
/lvgl-latest/src/libs/lodepng/
Dlodepng.c3290 size_t numpixels, total; in lodepng_pixel_overflow() local
3294 …if(lodepng_mulofl(numpixels, 8, &total)) return 1; /* bit pointer with 8-bit color, or 8 bytes per… in lodepng_pixel_overflow()
3301 if(lodepng_mulofl(line, h, &total)) return 1; /* Total bytes in worst case */ in lodepng_pixel_overflow()
/lvgl-latest/docs/
DDoxyfile2253 # but if the number exceeds 15, the total amount of fields shown is limited to