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/lvgl-latest/src/others/fragment/
Dlv_fragment_manager.c90 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_create_obj() local
93 if(states->in_stack && top->states != states) { in lv_fragment_manager_create_obj()
155 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_push() local
156 if(top != NULL) { in lv_fragment_manager_push()
157 item_delete_obj(top->states); in lv_fragment_manager_push()
170 lv_fragment_t * top = lv_fragment_manager_get_top(manager); in lv_fragment_manager_pop() local
171 if(top == NULL) return false; in lv_fragment_manager_pop()
172 lv_fragment_manager_remove(manager, top); in lv_fragment_manager_pop()
179 lv_fragment_t * top = lv_fragment_manager_find_by_container(manager, *container); in lv_fragment_manager_replace() local
180 if(top != NULL) { in lv_fragment_manager_replace()
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/lvgl-latest/libs/nema_gfx/include/
Dnema_matrix4x4.h164 float bottom, float top,
178 float bottom, float top);
/lvgl-latest/tests/src/test_cases/
Dtest_margin_align.c29 void obj_set_margin(lv_obj_t * obj, int32_t left, int32_t top, int32_t right, int32_t bottom) in obj_set_margin() argument
32 lv_obj_set_style_margin_top(obj, top, LV_PART_MAIN); in obj_set_margin()
Dtest_margin_flex.c29 void obj_set_margin(lv_obj_t * obj, int32_t left, int32_t top, int32_t right, int32_t bottom) in obj_set_margin() argument
32 lv_obj_set_style_margin_top(obj, top, LV_PART_MAIN); in obj_set_margin()
Dtest_margin_grid.c29 void obj_set_margin(lv_obj_t * obj, int32_t left, int32_t top, int32_t right, int32_t bottom) in obj_set_margin() argument
32 lv_obj_set_style_margin_top(obj, top, LV_PART_MAIN); in obj_set_margin()
/lvgl-latest/src/drivers/windows/
Dlv_windows_context.c321 client_rect.bottom - client_rect.top, in lv_windows_display_driver_flush_callback()
331 client_rect.top, in lv_windows_display_driver_flush_callback()
333 client_rect.bottom - client_rect.top, in lv_windows_display_driver_flush_callback()
519 request_content_size.bottom - request_content_size.top); in lv_windows_window_message_callback_nolock()
581 window_rect.bottom - window_rect.top; in lv_windows_window_message_callback_nolock()
586 client_rect.bottom - client_rect.top; in lv_windows_window_message_callback_nolock()
624 suggested_rect->top, in lv_windows_window_message_callback_nolock()
/lvgl-latest/docs/details/base-widget/
Dscroll.rst77 ``pad_left/right/top/bottom`` sets the spacing around the scrollbars,
173 content. That is, the top side of the content can't be below the top side
192 - :cpp:enumerator:`LV_SCROLL_SNAP_START`: Align the children to the left/top side of a scrolled Wid…
237 …roll_to(widget, x, y, LV_ANIM_ON/OFF)`` scroll to bring the given coordinate to the top left corner
239 - ``lv_obj_scroll_to_y(widget, y, LV_ANIM_ON/OFF)`` scroll to bring the given coordinate to the top
244 how to combine scroll event and store the scroll-top position.
253 printf("%d pixels are scrolled above top edge of display.\n", scroll_value);
262 - :cpp:expr:`lv_obj_get_scroll_y(widget)` Pixels scrolled past top of Widget's view window.
Dlayer.rst24 By default, LVGL draws new Widgets on top of old Widgets.
69 …- ``< 0``: count from the top, to move forward (up): :cpp:expr:`lv_obj_move_to_index(widget, lv_ob…
119 height for the top and bottom parts of the Widget.
Dcoord.rst21 - x=0; y=0 coordinate means the top-left corner of the parent plus the left/top padding plus border…
190 By default, the x and y coordinates are measured from the top left
318 be considered and children on the top and left remain cropped. This
331 lv_obj_set_content_height(widget, 30); /* The actual width: padding top + 30 + padding bottom */
/lvgl-latest/src/widgets/tileview/
Dlv_tileview.c169 int32_t top = scroll_end.y; in tileview_event_cb() local
172 int32_t ty = ((top + (h / 2)) / h) * h; in tileview_event_cb()
/lvgl-latest/docs/details/widgets/
Dkeyboard.rst67 Note that pop-overs for keys in the top row will draw outside the Widget
68 boundaries. To account for this, reserve extra free space on top of the
70 adjacent to its top boundary (placing it "above" those Widgets) so that pop-overs
Dtabview.rst19 The tab buttons can be positioned on the top, bottom, left and right
81 When tabs are on the top or bottom, this means the height of the tab bar, and when
Dmenu.rst49 - :cpp:enumerator:`LV_MENU_HEADER_TOP_FIXED` Header is positioned at the top.
50 - :cpp:enumerator:`LV_MENU_HEADER_TOP_UNFIXED` Header is positioned at the top and can be scrolled …
Dline.rst49 By default, the *y == 0* point is in the top of the Widget. It might be
Dchart.rst94 When a chart is drawn, certain things appear on top of other things, in this
100 - Earliest data series added appears on top.
102 on top of points earlier in the sequence when there is overlap.
106 - The most recent cursor added appears on top.
291 would be drawn on top of the border and in this case it is not drawn so
/lvgl-latest/src/libs/tjpgd/
Dtjpgd.h45 uint16_t top; /* Top end */ member
/lvgl-latest/src/core/
Dlv_refr.c215 lv_area_t top = obj->coords; in lv_obj_redraw() local
216 top.y2 = top.y1 + rout - 1; in lv_obj_redraw()
217 if(lv_area_intersect(&top, &top, &clip_area_ori)) { in lv_obj_redraw()
218 layer_children = lv_draw_layer_create(layer, LV_COLOR_FORMAT_ARGB8888, &top); in lv_obj_redraw()
233 lv_draw_layer(layer, &img_draw_dsc, &top); in lv_obj_redraw()
/lvgl-latest/docs/
Dindex.rst9 <div style="margin-bottom:30px; margin-top:14px">
/lvgl-latest/docs/details/integration/os/yocto/
Dterms_and_variables.rst38 As an example, assume a Source Directory top-level folder named poky and a
110 - **TMPDIR**: The top-level build output directory
118 As an example, assume a Source Directory top-level folder name poky, a default
/lvgl-latest/docs/details/other-components/
Dfragment.rst75 /* Remove the top most fragment from the stack, and bring back previous one. */
Dobj_property.rst42 top of that Widget's primary ``.c`` file as a ``const`` id-to-function-pointer lookup
131 available to all Widgets are found near the top of the ``lv_obj.c`` file.
261 ``enum`` near the top of the Widget's primary ``.h`` file, and re-generate these
/lvgl-latest/src/widgets/bar/
Dlv_bar.c443 int32_t * top = reversed ? axis2 : axis1; in draw_indic() local
452 *top = zero; in draw_indic()
455 *top = *axis1; in draw_indic()
/lvgl-latest/src/widgets/textarea/
Dlv_textarea.c1222 int32_t top = lv_obj_get_style_pad_top(obj, LV_PART_CURSOR) + border_width; in refr_cursor_area() local
1229 cur_area.y1 = letter_pos.y - top; in refr_cursor_area()
1408 int32_t top = lv_obj_get_style_pad_top(obj, LV_PART_MAIN); in draw_placeholder() local
1415 ph_coords.y1 += top + border_width; in draw_placeholder()
1449 int32_t top = lv_obj_get_style_pad_top(obj, LV_PART_CURSOR) + border_width; in draw_cursor() local
1454 cur_area.y1 += top; in draw_cursor()
/lvgl-latest/src/libs/thorvg/
DtvgSwRle.cpp946 auto top = band->max; in rleRender() local
947 auto middle = bottom + ((top - bottom) >> 1); in rleRender()
953 if (bottom - top >= rw.bandSize) ++rw.bandShoot; in rleRender()
958 band[0].max = top; in rleRender()
/lvgl-latest/docs/_static/css/
Dcustom.css85 top: 0;

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