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Searched refs:tolerance (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/tests/unity/
Dunity_support.c65 static bool screenshot_compare(const char * fn_ref, const char * mode, uint8_t tolerance);
144 static bool screenshot_compare(const char * fn_ref, const char * mode, uint8_t tolerance) in screenshot_compare() argument
181 if(LV_ABS((int32_t) ptr_act[0] - (int32_t) ptr_ref[0]) > tolerance || in screenshot_compare()
182 LV_ABS((int32_t) ptr_act[1] - (int32_t) ptr_ref[1]) > tolerance || in screenshot_compare()
183 LV_ABS((int32_t) ptr_act[2] - (int32_t) ptr_ref[2]) > tolerance) { in screenshot_compare()
194 fn_ref_full, mode, x, y, ref_px, act_px, tolerance); in screenshot_compare()
/lvgl-latest/docs/details/widgets/
Darc.rst127 Additionally, a tolerance of :cpp:expr:`lv_dpx(50)` pixels is applied to each angle, extending the
/lvgl-latest/tests/
DCMakeLists.txt148 # Set a tolerance value for the VG-Lite tests.