Searched refs:tiled (Results 1 – 12 of 12) sorted by relevance
99 void lv_barcode_set_tiled(lv_obj_t * obj, bool tiled) in lv_barcode_set_tiled() argument104 barcode->tiled = tiled; in lv_barcode_set_tiled()105 lv_image_set_inner_align(obj, tiled ? LV_IMAGE_ALIGN_TILE : LV_IMAGE_ALIGN_DEFAULT); in lv_barcode_set_tiled()140 if(barcode->tiled) { in lv_barcode_update()182 if(barcode->tiled) { in lv_barcode_update()194 if(!barcode->tiled && barcode->direction == LV_DIR_HOR && buf_h > 1) { in lv_barcode_update()
37 bool tiled; member
77 void lv_barcode_set_tiled(lv_obj_t * obj, bool tiled);
428 LV_LOG_USER("tiled: %d", (int)((buffer)->tiled)); in lv_vg_lite_buffer_dump_info()679 bool tiled) in lv_vg_lite_buffer_init() argument690 if(tiled || format == VG_LITE_RGBA8888_ETC2_EAC) { in lv_vg_lite_buffer_init()691 buffer->tiled = VG_LITE_TILED; in lv_vg_lite_buffer_init()694 buffer->tiled = VG_LITE_LINEAR; in lv_vg_lite_buffer_init()966 if(!(buffer->tiled == VG_LITE_LINEAR || buffer->tiled == VG_LITE_TILED)) { in lv_vg_lite_buffer_check()967 LV_LOG_ERROR("buffer tiled(%d) is invalid", (int)buffer->tiled); in lv_vg_lite_buffer_check()
125 bool tiled);
91 vgbuf->tiled = VG_LITE_LINEAR; in vglite_set_buf()
46 (using e.g. :cpp:expr:`lv_obj_set_width`) and the middle image will be tiled to fill the given size.
806 …vg_lite_buffer_layout_t tiled; /*! Indicating the buffer memory layout is linear or tiled… member
536 buffer->tiled = VG_LITE_TILED; in vg_lite_allocate()
387 tiled (4x4) buffer layouts. The pixel engine has no additional alignment
67 - **feat(barcode): add none tiled mode** `6462 <https://github.com/lvgl/lvgl/pull/6462>`__318 - **fix(image): set the draw_task area correctly for tiled image** `6029 <https://github.com/lvgl/l…
674 If enabled the background image will be tiled. Possible values are `true` or `false`.