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Searched refs:tile_cnt (Results 1 – 5 of 5) sorted by relevance

/lvgl-latest/src/core/
Dlv_refr.c686 uint32_t tile_cnt = 1; in refr_area() local
693 uint32_t max_tile_cnt = disp_refr->tile_cnt; in refr_area()
698 tile_cnt = (area_buf_size + (ideal_tile_size - 1)) / ideal_tile_size; /*Round up*/ in refr_area()
699 tile_h = lv_area_get_height(area_p) / tile_cnt; in refr_area()
702 if(tile_cnt == 1) { in refr_area()
709 lv_layer_t * tile_layers = lv_malloc(tile_cnt * sizeof(lv_layer_t)); in refr_area()
717 for(i = 0; i < tile_cnt; i++) { in refr_area()
722 if(i == tile_cnt - 1) { in refr_area()
735 for(i = 0; i < tile_cnt; i++) { in refr_area()
/lvgl-latest/src/display/
Dlv_display_private.h94 uint32_t tile_cnt : 8; /**< Divide the display buffer into these number of tiles */ member
Dlv_display.c82 disp->tile_cnt = LV_DRAW_SW_DRAW_UNIT_CNT; in lv_display_create()
84 disp->tile_cnt = 1; in lv_display_create()
524 void lv_display_set_tile_cnt(lv_display_t * disp, uint32_t tile_cnt) in lv_display_set_tile_cnt() argument
526 …LV_ASSERT_FORMAT_MSG(tile_cnt < 256, "tile_cnt must be smaller than 256 (%" LV_PRId32 " was used)"… in lv_display_set_tile_cnt()
531 disp->tile_cnt = tile_cnt; in lv_display_set_tile_cnt()
539 return disp->tile_cnt; in lv_display_get_tile_cnt()
Dlv_display.h316 void lv_display_set_tile_cnt(lv_display_t * disp, uint32_t tile_cnt);
/lvgl-latest/docs/details/main-components/
Ddisplay.rst636 The ideal tile size is calculated as ``ideal_tile_size = draw_buf_size / tile_cnt``. For example, i…