/lvgl-latest/tests/unity/ |
D | unity.h | 171 …T_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST… argument 172 …_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_… argument 173 …ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_A… argument 174 …ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_A… argument 175 …ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_A… argument 176 …_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_… argument 177 …ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_A… argument 178 …SSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_AS… argument 179 …SSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_AS… argument 180 …SSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_AS… argument [all …]
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D | unity_internals.h | 603 void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, 689 void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, 722 void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, 898 …ERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLes… argument 899 …_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqua… argument 900 …_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqua… argument 901 …_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqua… argument 902 …ERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLes… argument 903 …EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqual… argument 904 …EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqual… argument [all …]
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D | unity_support.h | 42 # define TEST_ASSERT_MEM_LEAK_LESS_THAN(prev_usage, threshold) TEST_ASSERT_LESS_OR_EQUAL(threshol… argument
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D | unity.c | 732 void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, in UnityAssertGreaterOrLessOrEqualNumber() argument 742 if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } in UnityAssertGreaterOrLessOrEqualNumber() 743 if ((threshold == actual)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber() 747 if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber() 748 if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber() 752 …if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber() 753 …if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber() 765 UnityPrintNumberByStyle(threshold, style); in UnityAssertGreaterOrLessOrEqualNumber() 1052 void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, in UnityAssertGreaterOrLessFloat() argument 1065 if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessFloat() [all …]
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/lvgl-latest/src/indev/ |
D | lv_indev_gesture.h | 100 void lv_indev_set_pinch_up_threshold(lv_indev_gesture_recognizer_t * recognizer, float threshold); 109 void lv_indev_set_pinch_down_threshold(lv_indev_gesture_recognizer_t * recognizer, float threshold);
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D | lv_indev_gesture.c | 63 void lv_indev_set_pinch_up_threshold(lv_indev_gesture_recognizer_t * recognizer, float threshold) in lv_indev_set_pinch_up_threshold() argument 66 LV_ASSERT(threshold > 1.0f); in lv_indev_set_pinch_up_threshold() 75 recognizer->config->pinch_up_threshold = threshold; in lv_indev_set_pinch_up_threshold() 78 void lv_indev_set_pinch_down_threshold(lv_indev_gesture_recognizer_t * recognizer, float threshold) in lv_indev_set_pinch_down_threshold() argument 81 LV_ASSERT(threshold < 1.0f); in lv_indev_set_pinch_down_threshold() 90 recognizer->config->pinch_down_threshold = threshold; in lv_indev_set_pinch_down_threshold()
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/lvgl-latest/docs/details/libs/ |
D | rle.rst | 39 def rle_compress(self, data: bytearray, blksize: int, threshold=16): 50 elif repeat_cnt < threshold: 52 memview[index:], blksize, threshold)
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/lvgl-latest/src/libs/thorvg/ |
D | tvgSwPostEffect.cpp | 176 auto threshold = (std::min(w, h) < 300) ? 2 : 1; in effectGaussianBlur() local 183 auto k = data->kernel[i] / threshold; in effectGaussianBlur() 197 auto k = data->kernel[i] / threshold; in effectGaussianBlur()
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D | tvgLottieModifier.cpp | 316 auto threshold = 1.0f / fabsf(offset) + 1.0f; in modifyPath() local 338 if (len > threshold * bezier.length()) { in modifyPath()
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D | tvgSwFill.cpp | 86 constexpr float threshold = 0.1f; in _adjustAAMargin() local 89 auto iThreshold = static_cast<uint32_t>(index * threshold); in _adjustAAMargin()
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/lvgl-latest/scripts/ |
D | LVGLImage.py | 1129 def rle_compress(self, data: bytearray, blksize: int, threshold=16): argument 1139 elif repeat_cnt < threshold: 1141 memview[index:], blksize, threshold) 1177 def get_nonrepeat_count(self, data: bytearray, blksize: int, threshold): argument 1191 if repeat_cnt > threshold:
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/lvgl-latest/docs/details/integration/chip/ |
D | nxp.rst | 308 - By default, the blit split threshold is set to 352. Blits with width or height
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/lvgl-latest/ |
D | Kconfig | 273 int "Luminance threshold for a pixel to be active" 440 int "VG-Lite flush commit trigger threshold"
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/lvgl-latest/docs/ |
D | Doxyfile | 2249 # become too big to be useful. The UML_LIMIT_NUM_FIELDS threshold limits the 2251 # for no limit. Note that the threshold may be exceeded by 50% before the limit 2252 # is enforced. So when you set the threshold to 10, up to 15 fields may appear,
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