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Searched refs:texture_managed (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/draw/sdl/
Dlv_draw_sdl_texture_cache.h41 bool texture_managed; member
Dlv_draw_sdl_img.c213 if(ptr->texture_managed) { in lv_draw_sdl_img_load_texture()