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/lvgl-latest/src/draw/
Dlv_draw_vector.c497 dsc->tasks.task_list = NULL; in lv_vector_dsc_create()
503 if(dsc->tasks.task_list) { in lv_vector_dsc_delete()
504 lv_ll_t * task_list = dsc->tasks.task_list; in lv_vector_dsc_delete()
506 dsc->tasks.task_list = NULL; in lv_vector_dsc_delete()
702 if(!dsc->tasks.task_list) { in lv_vector_dsc_add_path()
703 dsc->tasks.task_list = lv_malloc(sizeof(lv_ll_t)); in lv_vector_dsc_add_path()
704 LV_ASSERT_MALLOC(dsc->tasks.task_list); in lv_vector_dsc_add_path()
705 lv_ll_init(dsc->tasks.task_list, sizeof(lv_vector_draw_task)); in lv_vector_dsc_add_path()
708 lv_vector_draw_task * new_task = (lv_vector_draw_task *)lv_ll_ins_tail(dsc->tasks.task_list); in lv_vector_dsc_add_path()
725 if(!dsc->tasks.task_list) { in lv_vector_clear_area()
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Dlv_draw_vector_private.h89 lv_draw_vector_task_dsc_t tasks; member
/lvgl-latest/docs/details/main-components/
Ddraw.rst18 tasks. Alternatively, you might have access to a drawing library that performs
19 certain types of drawing tasks with great efficiency. To make it possible to utilize
22 drawing tasks (:ref:`Draw Tasks`) are given to which "logic entities"
31 .. _draw tasks:
67 generate the output required by a :ref:`Draw Task <draw tasks>`. This can be a CPU
105 When each :ref:`Draw Task <draw tasks>` is created, each existing Draw Unit is
177 - :cpp:enumerator:`LV_EVENT_DRAW_TASK_ADDED` when each :ref:`Draw Task <draw tasks>`
/lvgl-latest/src/libs/thorvg/
DtvgSwRenderer.cpp319 for (auto task = tasks.begin(); task < tasks.end(); ++task) { in clear()
327 tasks.clear(); in clear()
405 for (auto task = tasks.begin(); task < tasks.end(); ++task) { in postRender()
409 tasks.clear(); in postRender()
720 tasks.push(task); in prepareCommon()
DtvgSwRenderer.h76 Array<SwTask*> tasks; //async task list variable
/lvgl-latest/docs/details/integration/os/yocto/
Dcore_components.rst34 responsible for parsing the Metadata, generating a list of tasks from it, and
35 then executing those tasks.
63 BitBake also tries to execute any dependent tasks first. So for example,
Dlvgl_recipe.rst419 When a recipe is compiled, it will run multiple tasks. You can run each task
421 lvgl`` to run all the tasks.
550 This will execute all the previous described tasks.
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst73 handle the supported draw tasks.
105 Supported draw tasks are available in "src/draw/nxp/pxp/lv_draw_pxp.c":
272 handle the supported draw tasks.
316 Multiple draw tasks can be queued and flushed them once to the GPU based on
319 any pending tasks will be flushed to the GPU. The completion status of draw
330 Supported draw tasks are available in "src/draw/nxp/pxp/lv_draw_vglite.c":
Drenesas.rst24 As Dave2D works in the background, the CPU is free for other tasks. In practice, during rendering, …
Dstm32.rst219 /* LVGL timer for tasks. */
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst31 6. Drive LVGL time-related tasks by calling :cpp:func:`lv_timer_handler` every few
48 all of its tasks for which time is a factor: refreshing displays, reading user
Dthreading.rst111 For LVGL's time-related tasks to be reliable, the time updates via the Tick Interface
121 Under an OS, it is common to have many threads of execution ("tasks" in some OSes)
/lvgl-latest/docs/details/integration/driver/display/
Dst_ltdc.rst104 partial buffers in parallel with other LVGL tasks, whether or not OS is
/lvgl-latest/docs/details/integration/renderers/
Dvg_lite.rst40 …t is about to be filled, it will forcibly wait for the unfinished drawing tasks to end and swap th…
/lvgl-latest/docs/details/integration/os/
Dtorizon_os.rst47 and automate the tasks needed to cross-compile applications and build Docker images.
/lvgl-latest/docs/intro/
Dintroduction.rst300 To work with an operating system where tasks can interrupt each other (preemptively),
Dbasics.rst33 drives LVGL's timers which, in turn, perform all of LVGL's time-related tasks:
/lvgl-latest/
DKconfig383 …Queue multiple tasks and flash them once to the GPU. The task ready state will be send asynchronou…
444 GPU will try to batch these many draw tasks
630 bool "Draw overlays with different colors for each draw_unit's tasks"
/lvgl-latest/docs/
DCHANGELOG.rst166 - **perf(draw): skip empty draw tasks** `6720 <https://github.com/lvgl/lvgl/pull/6720>`__
/lvgl-latest/docs/_static/css/
Dfontawesome.min.css5 …f02b"}.fa-tags:before{content:"\f02c"}.fa-tape:before{content:"\f4db"}.fa-tasks:before{content:"\f…