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Searched refs:sweep_alpha (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_draw_vg_lite_border.c277 const float sweep_alpha = MATH_DEGREES(MATH_ACOSF(r_in / r)); in path_append_inner_rect() local
278 const float sweep_beta = 90 - sweep_alpha; in path_append_inner_rect()
331 lv_vg_lite_path_append_arc(path, c3_x, c3_y, r, sweep_beta, sweep_alpha, false); in path_append_inner_rect()
333 lv_vg_lite_path_append_arc(path, c4_x, c4_y, r, 90, sweep_alpha, false); in path_append_inner_rect()
339 lv_vg_lite_path_append_arc(path, c1_x, c1_y, r, 270 - sweep_alpha, sweep_alpha, false); in path_append_inner_rect()
341 lv_vg_lite_path_append_arc(path, c2_x, c2_y, r, 270, sweep_alpha, false); in path_append_inner_rect()
348 lv_vg_lite_path_append_arc(path, c4_x, c4_y, r, 90 + sweep_beta, sweep_alpha, false); in path_append_inner_rect()
350 lv_vg_lite_path_append_arc(path, c1_x, c1_y, r, 180, sweep_alpha, false); in path_append_inner_rect()
356 lv_vg_lite_path_append_arc(path, c2_x, c2_y, r, 270 + sweep_beta, sweep_alpha, false); in path_append_inner_rect()
358 lv_vg_lite_path_append_arc(path, c3_x, c3_y, r, 0, sweep_alpha, false); in path_append_inner_rect()