Searched refs:sweep_alpha (Results 1 – 1 of 1) sorted by relevance
/lvgl-latest/src/draw/vg_lite/ |
D | lv_draw_vg_lite_border.c | 277 const float sweep_alpha = MATH_DEGREES(MATH_ACOSF(r_in / r)); in path_append_inner_rect() local 278 const float sweep_beta = 90 - sweep_alpha; in path_append_inner_rect() 331 lv_vg_lite_path_append_arc(path, c3_x, c3_y, r, sweep_beta, sweep_alpha, false); in path_append_inner_rect() 333 lv_vg_lite_path_append_arc(path, c4_x, c4_y, r, 90, sweep_alpha, false); in path_append_inner_rect() 339 lv_vg_lite_path_append_arc(path, c1_x, c1_y, r, 270 - sweep_alpha, sweep_alpha, false); in path_append_inner_rect() 341 lv_vg_lite_path_append_arc(path, c2_x, c2_y, r, 270, sweep_alpha, false); in path_append_inner_rect() 348 lv_vg_lite_path_append_arc(path, c4_x, c4_y, r, 90 + sweep_beta, sweep_alpha, false); in path_append_inner_rect() 350 lv_vg_lite_path_append_arc(path, c1_x, c1_y, r, 180, sweep_alpha, false); in path_append_inner_rect() 356 lv_vg_lite_path_append_arc(path, c2_x, c2_y, r, 270 + sweep_beta, sweep_alpha, false); in path_append_inner_rect() 358 lv_vg_lite_path_append_arc(path, c3_x, c3_y, r, 0, sweep_alpha, false); in path_append_inner_rect()
|