Searched refs:sweep (Results 1 – 9 of 9) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgShape.cpp | 162 Result Shape::appendArc(float cx, float cy, float radius, float startAngle, float sweep, bool pie) … in appendArc() argument 165 if (sweep >= 360.0f || sweep <= -360.0f) return appendCircle(cx, cy, radius, radius); in appendArc() 169 sweep = deg2rad(sweep); in appendArc() 171 auto nCurves = static_cast<int>(fabsf(sweep / MATH_PI2)); in appendArc() 172 if (fabsf(sweep / MATH_PI2) - nCurves > arcPrecision) ++nCurves; in appendArc() 173 auto sweepSign = (sweep < 0 ? -1 : 1); in appendArc() 174 auto fract = fmodf(sweep, MATH_PI2); in appendArc()
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D | tvgSvgPath.cpp | 103 …* cur, Point* curCtl, float x, float y, float rx, float ry, float angle, bool largeArc, bool sweep) in _pathAppendArcTo() argument 181 if (largeArc == sweep) c = -c; in _pathAppendArcTo() 206 if (sweep) { in _pathAppendArcTo() 497 int large, sweep; in _nextCommand() local 517 if (_parseFlag(&path, &sweep)) { in _nextCommand() 521 arr[4] = (float)sweep; in _nextCommand()
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D | tvgCapi.cpp | 322 …arc(Tvg_Paint* paint, float cx, float cy, float radius, float startAngle, float sweep, uint8_t pie) in tvg_shape_append_arc() argument 325 …rn (Tvg_Result) reinterpret_cast<Shape*>(paint)->appendArc(cx, cy, radius, startAngle, sweep, pie); in tvg_shape_append_arc()
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D | thorvg_capi.h | 1241 …rc(Tvg_Paint* paint, float cx, float cy, float radius, float startAngle, float sweep, uint8_t pie);
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D | thorvg.h | 976 …Result appendArc(float cx, float cy, float radius, float startAngle, float sweep, bool pie) noexce…
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/lvgl-latest/src/draw/vg_lite/ |
D | lv_vg_lite_path.c | 525 float sweep, in lv_vg_lite_path_append_arc() argument 530 if(sweep >= 360.0f || sweep <= -360.0f) { in lv_vg_lite_path_append_arc() 537 sweep = MATH_RADIANS(sweep); in lv_vg_lite_path_append_arc() 539 int n_curves = (int)ceil(MATH_FABSF(sweep / MATH_HALF_PI)); in lv_vg_lite_path_append_arc() 540 float sweep_sign = sweep < 0 ? -1.f : 1.f; in lv_vg_lite_path_append_arc() 541 float fract = fmodf(sweep, MATH_HALF_PI); in lv_vg_lite_path_append_arc()
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D | lv_vg_lite_path.h | 126 float sweep,
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/lvgl-latest/src/draw/ |
D | lv_draw_vector.c | 382 float sweep, bool pie) in lv_vector_path_append_arc() argument 388 if(sweep >= 360.0f || sweep <= -360.0f) { in lv_vector_path_append_arc() 394 sweep = MATH_RADIANS(sweep); in lv_vector_path_append_arc() 396 int n_curves = (int)ceil(fabsf(sweep / MATH_HALF_PI)); in lv_vector_path_append_arc() 397 float sweep_sign = sweep < 0 ? -1.f : 1.f; in lv_vector_path_append_arc() 398 float fract = fmodf(sweep, MATH_HALF_PI); in lv_vector_path_append_arc()
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D | lv_draw_vector.h | 211 float sweep, bool pie);
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