/lvgl-latest/src/libs/thorvg/ |
D | tvgLoader.h | 35 static LoadModule* loader(const string& path, bool* invalid); 36 static LoadModule* loader(const char* data, uint32_t size, const string& mimeType, bool copy); 38 …static LoadModule* loader(const char* name, const char* data, uint32_t size, const string& mimeTyp… 40 static bool retrieve(const string& path);
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D | tvgSvgLoader.h | 35 string filePath; 36 string svgPath = ""; 48 bool open(const string& path) override;
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D | tvgLoader.cpp | 178 static LoadModule* _findByPath(const string& path) in _findByPath() 193 static FileType _convert(const string& mimeType) in _convert() 211 static LoadModule* _findByType(const string& mimeType) in _findByType() 217 static LoadModule* _findFromCache(const string& path) in _findFromCache() 234 static LoadModule* _findFromCache(const char* data, uint32_t size, const string& mimeType) in _findFromCache() 296 LoadModule* LoaderMgr::loader(const string& path, bool* invalid) in loader() 345 bool LoaderMgr::retrieve(const string& path) in retrieve() 366 LoadModule* LoaderMgr::loader(const char* data, uint32_t size, const string& mimeType, bool copy) in loader() 442 …ader(const char* name, const char* data, uint32_t size, TVG_UNUSED const string& mimeType, bool co… in loader()
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D | tvgSaveModule.h | 39 virtual bool save(Paint* paint, const string& path, bool compress) = 0; 40 …virtual bool save(Animation* animation, Paint* bg, const string& path, uint32_t quality, uint32_t …
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D | tvgText.cpp | 64 Result Text::load(const std::string& path) noexcept in load() 76 Result Text::load(const char* name, const char* data, uint32_t size, const string& mimeType, bool c… in load() 91 Result Text::unload(const std::string& path) noexcept in unload()
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D | tvgSaver.cpp | 96 static SaveModule* _find(const string& path) in _find() 123 Result Saver::save(std::unique_ptr<Paint> paint, const string& path, bool compress) noexcept in save() 158 Result Saver::save(unique_ptr<Animation> animation, const string& path, uint32_t quality, uint32_t … in save()
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D | tvgSvgSceneBuilder.cpp | 43 …pe(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath); 44 …derData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Ma… 45 …r(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, bool mas… 208 …ode(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath) in _appendClipUseNode() 225 …derData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, bool cli… in _appendClipChild() 254 …gLoaderData& loaderData, Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath) in _applyComposition() 317 …LoaderData& loaderData, SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath, bool cli… in _applyProperty() 398 …_shapeBuildHelper(SvgLoaderData& loaderData, SvgNode* node, const Box& vBox, const string& svgPath) in _shapeBuildHelper() 462 …ape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath) in _appendShape() 471 …derData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Ma… in _appendClipShape() [all …]
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D | tvgSvgSceneBuilder.h | 31 …oat h, AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, const string& svgPath, SvgViewF…
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D | thorvg.h | 1275 Result load(const std::string& path) noexcept; 1302 …Result load(const char* data, uint32_t size, const std::string& mimeType, bool copy = false) noexc… 1568 static Result load(const std::string& path) noexcept; 1595 …static Result load(const char* name, const char* data, uint32_t size, const std::string& mimeType … 1611 static Result unload(const std::string& path) noexcept; 2051 … Result save(std::unique_ptr<Paint> paint, const std::string& path, bool compress = true) noexcept; 2074 …Result save(std::unique_ptr<Animation> animation, const std::string& path, uint32_t quality = 100,…
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D | tvgLottieLoader.h | 58 bool open(const string& path) override;
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D | tvgPicture.cpp | 168 Result Picture::load(const std::string& path) noexcept in load() 176 Result Picture::load(const char* data, uint32_t size, const string& mimeType, bool copy) noexcept in load()
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D | tvgPicture.h | 128 Result load(const string& path) in load() 141 Result load(const char* data, uint32_t size, const string& mimeType, bool copy) in load()
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D | tvgLoadModule.h | 54 virtual bool open(const string& path) { return false; } in open()
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/lvgl-latest/tests/src/test_cases/draw/ |
D | test_draw_letter.c | 40 const char * string = "lol~ I'm wavvvvvvving~"; in test_draw_sin_wave() local 41 const uint32_t string_len = lv_strlen(string); in test_draw_sin_wave() 64 letter_dsc.unicode = (uint32_t)string[i % string_len]; in test_draw_sin_wave() 86 letter_dsc.unicode = (uint32_t)string[i % string_len]; in test_draw_sin_wave()
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/lvgl-latest/examples/widgets/canvas/ |
D | lv_example_canvas_9.c | 10 const char * string = "lol~ I'm wavvvvvvving~>>>"; in timer_cb() local 11 const int16_t string_len = lv_strlen(string); in timer_cb() 35 letter_dsc.unicode = (uint32_t)string[i % string_len]; in timer_cb()
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D | lv_example_canvas_10.c | 10 const char * string = "windstorrrrrrrrrrrrrrrrm~>>>"; in timer_cb() local 11 const int16_t string_len = lv_strlen(string); in timer_cb() 35 letter_dsc.unicode = (uint32_t)string[i % string_len]; in timer_cb()
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.h | 276 const std::string & filename, 300 unsigned encode(const std::string & filename, 303 unsigned encode(const std::string & filename, 1142 unsigned load_file(std::vector<unsigned char> & buffer, const std::string & filename); 1151 unsigned save_file(const std::vector<unsigned char> & buffer, const std::string & filename);
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/lvgl-latest/docs/details/widgets/ |
D | dropdown.rst | 75 The list items are passed to the Drop-Down List as a newline-separated list in a string 78 This string is copied by the Drop-Down List, so its contents do not need to remain 84 To save memory the options can be set from a static (const) string as well 86 the options string's contents must remain available for the life of the Drop-Down
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D | label.rst | 39 dynamically, and the provided string will be copied into that buffer. 59 will attempt to do an in-place edit of the string. This will cause an MCU 70 - allocate a static string buffer large enough contain the largest possible string, 76 realloc() will be forced every time the length of the string changes. That
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D | roller.rst | 48 List items are passed to the Roller as a string with 61 where *str* is the string equal to one of the list items.
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D | lottie.rst | 61 ``lv_example_lottie_approve.c`` contains an example animation. Instead of storing the JSON string, … 74 … and ``--null-terminate`` makes sure that a trailing zero is appended to properly close the string.
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/lvgl-latest/docs/details/other-components/ |
D | observer.rst | 287 Bind an integer, string, or pointer (pointing to a string) subject to a label. 288 An optional format string can be added with 1 format specifier (e.g. ``"%d °C"``) 289 If the format string is ``NULL`` the value will be used directly. In this case on string and pointe…
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D | xml.rst | 91 <prop name="btn_text" default="Apply" type="string"/> 105 - ``<consts>``: Constants with ``int``, ``px``, ``string``, ``color``, or ``style`` types. 107 - ``<params>``: Parameters with ``int``, ``px``, ``string``, ``color``, or ``style`` types. 181 <prop type="string" name="btn_text" default="None"/> 250 /* Helper to convert the string to enum values */
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/lvgl-latest/tests/src/test_libs/rnd_unicodes/rnd_unicodes/ |
D | README.md | 5 This is a simple c lib that generates a random unicode string of a given length.
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/lvgl-latest/tests/unity/ |
D | unity.c | 108 static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) in UnityPrintAnsiEscapeString() argument 110 const char* pch = string; in UnityPrintAnsiEscapeString() 127 void UnityPrint(const char* string) in UnityPrint() argument 129 const char* pch = string; in UnityPrint() 149 void UnityPrintLen(const char* string, const UNITY_UINT32 length) in UnityPrintLen() argument 151 const char* pch = string; in UnityPrintLen() 155 while (*pch && ((UNITY_UINT32)(pch - string) < length)) in UnityPrintLen() 2060 const char * string = va_arg(va, const char *); in UnityPrintFVA() local 2061 UnityPrint(string); in UnityPrintFVA()
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