Searched refs:strToFloat (Results 1 – 5 of 5) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieLoader.cpp | 141 frameRate = strToFloat(p, nullptr); in header() 151 startFrame = strToFloat(p, nullptr); in header() 161 endFrame = strToFloat(p, nullptr); in header() 171 w = strToFloat(p, nullptr); in header() 180 h = strToFloat(p, nullptr); in header()
|
D | tvgStr.h | 34 float strToFloat(const char *nPtr, char **endPtr); //convert to float
|
D | tvgStr.cpp | 62 float strToFloat(const char *nPtr, char **endPtr) in strToFloat() function
|
D | tvgSvgLoader.cpp | 113 *number = strToFloat(*content, (char**)&_end); in _parseNumber() 173 float parsedValue = strToFloat(str, nullptr); in _toFloat() 202 float parsedValue = strToFloat(str, &end); in _gradientToFloat() 225 float parsedValue = strToFloat(str, &end); in _toOffset() 242 float opacity = strToFloat(str, &end); in _toOpacity() 370 float parsedValue = strToFloat(str, &end); in _PARSE_TAG() 415 r = strToFloat(value, end); in _parseColor() 766 points[count++] = strToFloat(str, &end); in _parseNumbersArray() 1000 …} else if ((!strcmp(key, "x") || !strcmp(key, "y")) && fabsf(strToFloat(value, nullptr)) > FLOAT_E… in _attrParseSvgNode() 1093 const float miterlimit = strToFloat(value, &end); in _handleStrokeMiterlimitAttr()
|
D | tvgSvgPath.cpp | 81 *number = strToFloat(*content, &end); in _parseNumber()
|