/lvgl-latest/src/others/fragment/ |
D | lv_fragment_manager.c | 37 lv_ll_t stack; member 70 lv_ll_init(&instance->stack, sizeof(lv_fragment_stack_item_t)); in lv_fragment_manager_create() 83 lv_ll_clear(&manager->stack); in lv_fragment_manager_delete() 90 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_create_obj() 128 void * stack_top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_remove() 130 LV_LL_READ_BACK(&manager->stack, item) { in lv_fragment_manager_remove() 133 void * stack_prev = lv_ll_get_prev(&manager->stack, item); in lv_fragment_manager_remove() 140 lv_ll_remove(&manager->stack, item); in lv_fragment_manager_remove() 155 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_push() 162 lv_fragment_stack_item_t * item = lv_ll_ins_tail(&manager->stack); in lv_fragment_manager_push() [all …]
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/lvgl-latest/tests/makefile_uefi/ |
D | Makefile | 9 …nown-windows -ffreestanding -fshort-wchar -mno-red-zone -fno-stack-protector -fno-stack-check -m…
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/lvgl-latest/docs/details/other-components/ |
D | fragment.rst | 21 to it, and has an internal stack to achieve forward and backwards navigation. You can use 22 fragment manager to build a navigation stack, or a multi-pane application 70 /* Add one instance into manager stack. View object of current fragment will be destroyed, 75 /* Remove the top most fragment from the stack, and bring back previous one. */
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/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieModifier.cpp | 313 Array<Bezier> stack{5}; in modifyPath() local 333 stack.push({inPts[iPt - 1], inPts[iPt], inPts[iPt + 1], inPts[iPt + 2]}); in modifyPath() 334 while (!stack.empty()) { in modifyPath() 335 auto& bezier = stack.last(); in modifyPath() 341 stack.push(next); in modifyPath() 344 stack.pop(); in modifyPath()
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D | tvgSvgLoaderCommon.h | 570 Array<SvgNode*> stack; member
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D | tvgSvgLoader.cpp | 3288 loader->stack.pop(); in _svgLoaderParserXmlClose() 3297 loader->stack.pop(); in _svgLoaderParserXmlClose() 3344 if (loader->stack.count > 0) parent = loader->stack.last(); in _svgLoaderParserXmlOpen() 3362 loader->stack.push(node); in _svgLoaderParserXmlOpen() 3365 if (loader->stack.count > 0) parent = loader->stack.last(); in _svgLoaderParserXmlOpen() 3371 loader->stack.push(defs); in _svgLoaderParserXmlOpen() 3734 loader->stack.push(node); in _svgLoaderParserForValidCheckXmlOpen() 3777 loaderData.stack.reset(); in clear()
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/lvgl-latest/src/widgets/span/ |
D | lv_span.c | 40 lv_snippet_t stack[LV_SPAN_SNIPPET_STACK_SIZE]; member 99 struct _snippet_stack * stack = snippet_stack = lv_malloc(sizeof(struct _snippet_stack)); in lv_span_stack_init() local 100 LV_ASSERT_MALLOC(stack); in lv_span_stack_init() 101 if(!stack) { in lv_span_stack_init() 756 lv_memcpy(&stack_p->stack[stack_p->index], item, sizeof(lv_snippet_t)); in lv_snippet_push() 771 return &snippet_stack->stack[index]; in lv_get_snippet()
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/lvgl-latest/docs/details/integration/driver/ |
D | libinput.rst | 8 Libinput is an input stack for processes that need to provide events from commonly used input devic…
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/lvgl-latest/docs/details/integration/os/ |
D | qnx.rst | 12 stack, and various other drivers each running in its own process with a separate
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D | zephyr.rst | 181 …- **CONFIG_LV_Z_FLUSH_THREAD_STACK_SIZE**: Specifies the stack size for the flush thread, with a d…
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/lvgl-latest/docs/intro/ |
D | introduction.rst | 46 * stack: > 2kB (> 8 kB recommended) 214 * Increase the stack size of the task that calls :cpp:func:`lv_timer_handler`.
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/lvgl-latest/docs/_static/css/ |
D | fontawesome.min.css | 5 …stack{display:inline-block;height:2em;line-height:2em;position:relative;vertical-align:middle;widt…
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/lvgl-latest/docs/details/debugging/ |
D | profiler.rst | 228 …GIN_TAG` or :c:macro:`LV_PROFILER_END_TAG` is not a local variable on the stack or a string in sha…
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/lvgl-latest/docs/details/widgets/ |
D | textarea.rst | 228 copied the text). So it should not be a local buffer (created on the stack)
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/lvgl-latest/src/libs/thorvg/rapidjson/ |
D | reader.h | 932 StackStream(internal::Stack<StackAllocator>& stack) : stack_(stack), length_(0) {} in StackStream() argument
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 80 - **feat(nuttx): add stack size check** `6381 <https://github.com/lvgl/lvgl/pull/6381>`__ 142 - **feat(draw): add draw thread stack size config option** `5910 <https://github.com/lvgl/lvgl/pull… 332 - **fix(draw): fix the default draw thread stack is too large** `5951 <https://github.com/lvgl/lvgl…
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/lvgl-latest/docs/details/integration/os/yocto/ |
D | lvgl_recipe.rst | 752 /* The stack size of the drawing thread.
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