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/lvgl-latest/src/others/fragment/
Dlv_fragment_manager.c37 lv_ll_t stack; member
70 lv_ll_init(&instance->stack, sizeof(lv_fragment_stack_item_t)); in lv_fragment_manager_create()
83 lv_ll_clear(&manager->stack); in lv_fragment_manager_delete()
90 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_create_obj()
128 void * stack_top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_remove()
130 LV_LL_READ_BACK(&manager->stack, item) { in lv_fragment_manager_remove()
133 void * stack_prev = lv_ll_get_prev(&manager->stack, item); in lv_fragment_manager_remove()
140 lv_ll_remove(&manager->stack, item); in lv_fragment_manager_remove()
155 lv_fragment_stack_item_t * top = lv_ll_get_tail(&manager->stack); in lv_fragment_manager_push()
162 lv_fragment_stack_item_t * item = lv_ll_ins_tail(&manager->stack); in lv_fragment_manager_push()
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/lvgl-latest/tests/makefile_uefi/
DMakefile9 …nown-windows -ffreestanding -fshort-wchar -mno-red-zone -fno-stack-protector -fno-stack-check -m…
/lvgl-latest/docs/details/other-components/
Dfragment.rst21 to it, and has an internal stack to achieve forward and backwards navigation. You can use
22 fragment manager to build a navigation stack, or a multi-pane application
70 /* Add one instance into manager stack. View object of current fragment will be destroyed,
75 /* Remove the top most fragment from the stack, and bring back previous one. */
/lvgl-latest/src/libs/thorvg/
DtvgLottieModifier.cpp313 Array<Bezier> stack{5}; in modifyPath() local
333 stack.push({inPts[iPt - 1], inPts[iPt], inPts[iPt + 1], inPts[iPt + 2]}); in modifyPath()
334 while (!stack.empty()) { in modifyPath()
335 auto& bezier = stack.last(); in modifyPath()
341 stack.push(next); in modifyPath()
344 stack.pop(); in modifyPath()
DtvgSvgLoaderCommon.h570 Array<SvgNode*> stack; member
DtvgSvgLoader.cpp3288 loader->stack.pop(); in _svgLoaderParserXmlClose()
3297 loader->stack.pop(); in _svgLoaderParserXmlClose()
3344 if (loader->stack.count > 0) parent = loader->stack.last(); in _svgLoaderParserXmlOpen()
3362 loader->stack.push(node); in _svgLoaderParserXmlOpen()
3365 if (loader->stack.count > 0) parent = loader->stack.last(); in _svgLoaderParserXmlOpen()
3371 loader->stack.push(defs); in _svgLoaderParserXmlOpen()
3734 loader->stack.push(node); in _svgLoaderParserForValidCheckXmlOpen()
3777 loaderData.stack.reset(); in clear()
/lvgl-latest/src/widgets/span/
Dlv_span.c40 lv_snippet_t stack[LV_SPAN_SNIPPET_STACK_SIZE]; member
99 struct _snippet_stack * stack = snippet_stack = lv_malloc(sizeof(struct _snippet_stack)); in lv_span_stack_init() local
100 LV_ASSERT_MALLOC(stack); in lv_span_stack_init()
101 if(!stack) { in lv_span_stack_init()
756 lv_memcpy(&stack_p->stack[stack_p->index], item, sizeof(lv_snippet_t)); in lv_snippet_push()
771 return &snippet_stack->stack[index]; in lv_get_snippet()
/lvgl-latest/docs/details/integration/driver/
Dlibinput.rst8 Libinput is an input stack for processes that need to provide events from commonly used input devic…
/lvgl-latest/docs/details/integration/os/
Dqnx.rst12 stack, and various other drivers each running in its own process with a separate
Dzephyr.rst181 …- **CONFIG_LV_Z_FLUSH_THREAD_STACK_SIZE**: Specifies the stack size for the flush thread, with a d…
/lvgl-latest/docs/intro/
Dintroduction.rst46 * stack: > 2kB (> 8 kB recommended)
214 * Increase the stack size of the task that calls :cpp:func:`lv_timer_handler`.
/lvgl-latest/docs/_static/css/
Dfontawesome.min.css5stack{display:inline-block;height:2em;line-height:2em;position:relative;vertical-align:middle;widt…
/lvgl-latest/docs/details/debugging/
Dprofiler.rst228 …GIN_TAG` or :c:macro:`LV_PROFILER_END_TAG` is not a local variable on the stack or a string in sha…
/lvgl-latest/docs/details/widgets/
Dtextarea.rst228 copied the text). So it should not be a local buffer (created on the stack)
/lvgl-latest/src/libs/thorvg/rapidjson/
Dreader.h932 StackStream(internal::Stack<StackAllocator>& stack) : stack_(stack), length_(0) {} in StackStream() argument
/lvgl-latest/docs/
DCHANGELOG.rst80 - **feat(nuttx): add stack size check** `6381 <https://github.com/lvgl/lvgl/pull/6381>`__
142 - **feat(draw): add draw thread stack size config option** `5910 <https://github.com/lvgl/lvgl/pull…
332 - **fix(draw): fix the default draw thread stack is too large** `5951 <https://github.com/lvgl/lvgl…
/lvgl-latest/docs/details/integration/os/yocto/
Dlvgl_recipe.rst752 /* The stack size of the drawing thread.