Searched refs:speed_or_time (Results 1 – 1 of 1) sorted by relevance
490 uint32_t lv_anim_resolve_speed(uint32_t speed_or_time, int32_t start, int32_t end) in lv_anim_resolve_speed() argument493 if((speed_or_time & LV_ANIM_SPEED_MASK) == 0) return speed_or_time; in lv_anim_resolve_speed()496 uint32_t speed = speed_or_time & 0x3FF; in lv_anim_resolve_speed()498 uint32_t max_time = (speed_or_time >> 20) & 0x3FF; in lv_anim_resolve_speed()499 uint32_t min_time = (speed_or_time >> 10) & 0x3FF; in lv_anim_resolve_speed()