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Searched refs:skew_y (Results 1 – 9 of 9) sorted by relevance

/lvgl-latest/src/misc/
Dlv_matrix.h79 void lv_matrix_skew(lv_matrix_t * matrix, float skew_x, float skew_y);
Dlv_matrix.c104 void lv_matrix_skew(lv_matrix_t * matrix, float skew_x, float skew_y) in lv_matrix_skew() argument
107 float rskew_y = skew_y / 180.0f * (float)M_PI; in lv_matrix_skew()
/lvgl-latest/src/draw/
Dlv_draw_image.h39 int32_t skew_y; member
Dlv_draw_label.h77 int32_t skew_y; member
Dlv_draw_vector.h458 void lv_vector_dsc_skew(lv_vector_dsc_t * dsc, float skew_x, float skew_y);
Dlv_draw_vector.c776 void lv_vector_dsc_skew(lv_vector_dsc_t * dsc, float skew_x, float skew_y) in lv_vector_dsc_skew() argument
778 lv_matrix_skew(&(dsc->current_dsc.matrix), skew_x, skew_y); in lv_vector_dsc_skew()
/lvgl-latest/src/core/
Dlv_refr.c999 int32_t skew_y = lv_obj_get_style_transform_skew_y(obj, 0); in obj_get_matrix() local
1020 if(skew_x != 0 || skew_y != 0) { in obj_get_matrix()
1021 lv_matrix_skew(matrix, skew_x, skew_y); in obj_get_matrix()
1188 layer_draw_dsc.skew_y = lv_obj_get_style_transform_skew_y(obj, 0); in refr_obj()
/lvgl-latest/src/draw/sw/
Dlv_draw_sw.c152 if(draw_dsc->skew_x != 0 || draw_dsc->skew_y != 0) { in evaluate()
/lvgl-latest/src/draw/dma2d/
Dlv_draw_dma2d.c307 && dsc->skew_y == 0 in evaluate_cb()