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Searched refs:shift (Results 1 – 16 of 16) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_decoder.c117 int8_t shift = 0; in image_decode_to_index8_line() local
121 shift = 7; in image_decode_to_index8_line()
125 shift = 6; in image_decode_to_index8_line()
129 shift = 4; in image_decode_to_index8_line()
142 uint8_t val_act = (*src >> shift) & mask; in image_decode_to_index8_line()
145 shift -= px_size; in image_decode_to_index8_line()
146 if(shift < 0) { in image_decode_to_index8_line()
147 shift = 8 - px_size; in image_decode_to_index8_line()
/lvgl-latest/src/widgets/canvas/
Dlv_canvas.c118 uint8_t shift; in lv_canvas_set_px() local
122 shift = 7 - (x & 0x7); in lv_canvas_set_px()
125 shift = 6 - 2 * (x & 0x3); in lv_canvas_set_px()
128 shift = 4 - 4 * (x & 0x1); in lv_canvas_set_px()
132 shift = 0; in lv_canvas_set_px()
141 *data = (*data & ~(mask << shift)) | (c_int << shift); in lv_canvas_set_px()
/lvgl-latest/src/libs/gif/
Dgifdec.c304 get_key(gd_GIF *gif, int key_size, uint8_t *sub_len, uint8_t *shift, uint8_t *byte) in get_key() argument
313 rpad = (*shift + bits_read) % 8; in get_key()
328 *shift = (*shift + key_size) % 8; in get_key()
338 uint8_t sub_len, shift, byte; in read_image_data() local
372 sub_len = shift = 0; in read_image_data()
430 key = get_key(gif, curr_size, &sub_len, &shift, &byte); in read_image_data()
551 uint8_t sub_len, shift, byte; in read_image_data() local
571 sub_len = shift = 0; in read_image_data()
572 key = get_key(gif, key_size, &sub_len, &shift, &byte); /* clear code */ in read_image_data()
593 key = get_key(gif, key_size, &sub_len, &shift, &byte); in read_image_data()
/lvgl-latest/src/libs/bin_decoder/
Dlv_bin_decoder.c878 uint8_t shift = 0; in decode_alpha_only() local
889 uint8_t value = ((*in >> shift) & mask); in decode_alpha_only()
891 shift += bpp; in decode_alpha_only()
892 if(shift >= 8) { in decode_alpha_only()
893 shift = 0; in decode_alpha_only()
1029 int8_t shift = 0; in decode_indexed_line() local
1034 shift = 7 - (x & 0x7); in decode_indexed_line()
1039 shift = 6 - 2 * (x & 0x3); in decode_indexed_line()
1044 shift = 4 - 4 * (x & 0x1); in decode_indexed_line()
1049 shift = 0; in decode_indexed_line()
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/lvgl-latest/src/libs/thorvg/rapidjson/internal/
Dbiginteger.h133 BigInteger& operator<<=(size_t shift) {
134 if (IsZero() || shift == 0) return *this;
136 size_t offset = shift / kTypeBit;
137 size_t interShift = shift % kTypeBit;
/lvgl-latest/src/widgets/bar/
Dlv_bar.c422 int32_t zero, shift; in draw_indic() local
423 shift = (-bar->min_value * anim_length) / range; in draw_indic()
429 zero = *axis1 - shift + 1; in draw_indic()
431 zero = *axis1 + shift; in draw_indic()
446 zero = *axis2 + shift; in draw_indic()
448 zero = *axis2 - shift + 1; in draw_indic()
/lvgl-latest/src/libs/thorvg/
DtvgLottieCommon.h59 float shift; member
DtvgLottieParser.cpp171 else if (KEY_AS("ls")) doc.shift = getFloat(); in getValue()
DtvgLottieBuilder.cpp1014 Point layout = {doc.bbox.pos.x, doc.bbox.pos.y + ascent - doc.shift}; in updateText()
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp2552 int8_t shift = 0; in decode_indexed_line() local
2557 shift = 7 - (x & 0x7); in decode_indexed_line()
2562 shift = 6 - 2 * (x & 0x3); in decode_indexed_line()
2567 shift = 4 - 4 * (x & 0x1); in decode_indexed_line()
2572 shift = 0; in decode_indexed_line()
2583 uint8_t val_act = (*in >> shift) & mask; in decode_indexed_line()
2586 shift -= px_size; in decode_indexed_line()
2587 if(shift < 0) { in decode_indexed_line()
2588 shift = 8 - px_size; in decode_indexed_line()
/lvgl-latest/src/libs/freetype/
Dlv_freetype_outline.c339 .shift = 0, in outline_create()
/lvgl-latest/docs/details/widgets/
Dimage.rst190 …ator:`LV_IMAGE_ALIGN_TILE` Tile image to fill Widget's area. Offset is applied to shift the tiling.
/lvgl-latest/docs/details/integration/chip/
Dalif.rst135 Press ctrl + shift + p. Type "preferences" and select the option
/lvgl-latest/docs/details/libs/
Drlottie.rst268 of lottie animations, it is recommended to shift as much out of internal
/lvgl-latest/scripts/
DLVGLImage.py941 shift = 8 - cf.bpp
943 rows = [[(a >> shift) & mask for a in row[3::4]] for row in rows]
/lvgl-latest/src/libs/lodepng/
Dlodepng.c4160 unsigned shift = 16 - mode_out->bitdepth; in lodepng_convert_rgb() local
4182 *r_out = r >> shift ; in lodepng_convert_rgb()
4185 *r_out = r >> shift ; in lodepng_convert_rgb()
4186 *g_out = g >> shift ; in lodepng_convert_rgb()
4187 *b_out = b >> shift ; in lodepng_convert_rgb()