/lvgl-latest/src/draw/vg_lite/ |
D | lv_vg_lite_decoder.c | 117 int8_t shift = 0; in image_decode_to_index8_line() local 121 shift = 7; in image_decode_to_index8_line() 125 shift = 6; in image_decode_to_index8_line() 129 shift = 4; in image_decode_to_index8_line() 142 uint8_t val_act = (*src >> shift) & mask; in image_decode_to_index8_line() 145 shift -= px_size; in image_decode_to_index8_line() 146 if(shift < 0) { in image_decode_to_index8_line() 147 shift = 8 - px_size; in image_decode_to_index8_line()
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/lvgl-latest/src/widgets/canvas/ |
D | lv_canvas.c | 118 uint8_t shift; in lv_canvas_set_px() local 122 shift = 7 - (x & 0x7); in lv_canvas_set_px() 125 shift = 6 - 2 * (x & 0x3); in lv_canvas_set_px() 128 shift = 4 - 4 * (x & 0x1); in lv_canvas_set_px() 132 shift = 0; in lv_canvas_set_px() 141 *data = (*data & ~(mask << shift)) | (c_int << shift); in lv_canvas_set_px()
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/lvgl-latest/src/libs/gif/ |
D | gifdec.c | 304 get_key(gd_GIF *gif, int key_size, uint8_t *sub_len, uint8_t *shift, uint8_t *byte) in get_key() argument 313 rpad = (*shift + bits_read) % 8; in get_key() 328 *shift = (*shift + key_size) % 8; in get_key() 338 uint8_t sub_len, shift, byte; in read_image_data() local 372 sub_len = shift = 0; in read_image_data() 430 key = get_key(gif, curr_size, &sub_len, &shift, &byte); in read_image_data() 551 uint8_t sub_len, shift, byte; in read_image_data() local 571 sub_len = shift = 0; in read_image_data() 572 key = get_key(gif, key_size, &sub_len, &shift, &byte); /* clear code */ in read_image_data() 593 key = get_key(gif, key_size, &sub_len, &shift, &byte); in read_image_data()
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/lvgl-latest/src/libs/bin_decoder/ |
D | lv_bin_decoder.c | 878 uint8_t shift = 0; in decode_alpha_only() local 889 uint8_t value = ((*in >> shift) & mask); in decode_alpha_only() 891 shift += bpp; in decode_alpha_only() 892 if(shift >= 8) { in decode_alpha_only() 893 shift = 0; in decode_alpha_only() 1029 int8_t shift = 0; in decode_indexed_line() local 1034 shift = 7 - (x & 0x7); in decode_indexed_line() 1039 shift = 6 - 2 * (x & 0x3); in decode_indexed_line() 1044 shift = 4 - 4 * (x & 0x1); in decode_indexed_line() 1049 shift = 0; in decode_indexed_line() [all …]
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/lvgl-latest/src/libs/thorvg/rapidjson/internal/ |
D | biginteger.h | 133 BigInteger& operator<<=(size_t shift) { 134 if (IsZero() || shift == 0) return *this; 136 size_t offset = shift / kTypeBit; 137 size_t interShift = shift % kTypeBit;
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/lvgl-latest/src/widgets/bar/ |
D | lv_bar.c | 422 int32_t zero, shift; in draw_indic() local 423 shift = (-bar->min_value * anim_length) / range; in draw_indic() 429 zero = *axis1 - shift + 1; in draw_indic() 431 zero = *axis1 + shift; in draw_indic() 446 zero = *axis2 + shift; in draw_indic() 448 zero = *axis2 - shift + 1; in draw_indic()
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/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieCommon.h | 59 float shift; member
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D | tvgLottieParser.cpp | 171 else if (KEY_AS("ls")) doc.shift = getFloat(); in getValue()
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D | tvgLottieBuilder.cpp | 1014 Point layout = {doc.bbox.pos.x, doc.bbox.pos.y + ascent - doc.shift}; in updateText()
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/lvgl-latest/src/others/vg_lite_tvg/ |
D | vg_lite_tvg.cpp | 2552 int8_t shift = 0; in decode_indexed_line() local 2557 shift = 7 - (x & 0x7); in decode_indexed_line() 2562 shift = 6 - 2 * (x & 0x3); in decode_indexed_line() 2567 shift = 4 - 4 * (x & 0x1); in decode_indexed_line() 2572 shift = 0; in decode_indexed_line() 2583 uint8_t val_act = (*in >> shift) & mask; in decode_indexed_line() 2586 shift -= px_size; in decode_indexed_line() 2587 if(shift < 0) { in decode_indexed_line() 2588 shift = 8 - px_size; in decode_indexed_line()
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/lvgl-latest/src/libs/freetype/ |
D | lv_freetype_outline.c | 339 .shift = 0, in outline_create()
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/lvgl-latest/docs/details/widgets/ |
D | image.rst | 190 …ator:`LV_IMAGE_ALIGN_TILE` Tile image to fill Widget's area. Offset is applied to shift the tiling.
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/lvgl-latest/docs/details/integration/chip/ |
D | alif.rst | 135 Press ctrl + shift + p. Type "preferences" and select the option
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/lvgl-latest/docs/details/libs/ |
D | rlottie.rst | 268 of lottie animations, it is recommended to shift as much out of internal
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/lvgl-latest/scripts/ |
D | LVGLImage.py | 941 shift = 8 - cf.bpp 943 rows = [[(a >> shift) & mask for a in row[3::4]] for row in rows]
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 4160 unsigned shift = 16 - mode_out->bitdepth; in lodepng_convert_rgb() local 4182 *r_out = r >> shift ; in lodepng_convert_rgb() 4185 *r_out = r >> shift ; in lodepng_convert_rgb() 4186 *g_out = g >> shift ; in lodepng_convert_rgb() 4187 *b_out = b >> shift ; in lodepng_convert_rgb()
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