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Searched refs:shader_location (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/drivers/glfw/
Dlv_opengles_driver.c80 static int shader_location[] = { 0, 0, 0, 0, 0, 0 }; variable
424 for(size_t i = 0; i < sizeof(shader_location) / sizeof(int); i++) { in lv_opengles_shader_get_uniform_location()
433 if(shader_location[id] != 0) { in lv_opengles_shader_get_uniform_location()
434 return shader_location[id]; in lv_opengles_shader_get_uniform_location()
442 shader_location[id] = location; in lv_opengles_shader_get_uniform_location()