Searched refs:segment (Results 1 – 13 of 13) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieAnimation.cpp | 55 Result LottieAnimation::segment(const char* marker) noexcept in segment() function in LottieAnimation 61 static_cast<FrameModule*>(loader)->segment(0.0f, 1.0f); in segment() 66 …if (!static_cast<LottieLoader*>(loader)->segment(marker, begin, end)) return Result::InvalidArgume… in segment() 68 return static_cast<Animation*>(this)->segment(begin, end); in segment()
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D | tvgAnimation.cpp | 99 Result Animation::segment(float begin, float end) noexcept in segment() function in Animation 107 static_cast<FrameModule*>(loader)->segment(begin, end); in segment() 113 Result Animation::segment(float *begin, float *end) noexcept in segment() function in Animation 120 static_cast<FrameModule*>(loader)->segment(begin, end); in segment()
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D | tvgFrameModule.h | 48 void segment(float* begin, float* end) in segment() function 54 void segment(float begin, float end) in segment() function
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D | thorvg_lottie.h | 61 Result segment(const char* marker) noexcept;
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D | tvgLottieLoader.h | 75 bool segment(const char* marker, float& begin, float& end);
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D | thorvg.h | 1973 Result segment(float begin, float end) noexcept; 1986 Result segment(float* begin, float* end = nullptr) noexcept;
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D | tvgLottieLoader.cpp | 401 bool LottieLoader::segment(const char* marker, float& begin, float& end) in segment() function in LottieLoader
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D | tvgCapi.cpp | 872 return (Tvg_Result) reinterpret_cast<Animation*>(animation)->segment(start, end); in tvg_animation_set_segment() 879 return (Tvg_Result) reinterpret_cast<Animation*>(animation)->segment(start, end); in tvg_animation_get_segment() 928 return (Tvg_Result) reinterpret_cast<LottieAnimation*>(animation)->segment(marker); in tvg_lottie_animation_set_marker()
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D | tvgLottieModel.cpp | 162 void LottieTrimpath::segment(float frameNo, float& start, float& end, LottieExpressions* exps) in segment() function in LottieTrimpath
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D | tvgLottieModel.h | 310 void segment(float frameNo, float& start, float& end, LottieExpressions* exps);
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D | tvgLottieBuilder.cpp | 865 trimpath->segment(frameNo, begin, end, exps); in updateTrimpath()
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/lvgl-latest/libs/nema_gfx/include/ |
D | nema_vg_font.h | 101 const uint8_t *segment; /**< Pointer to the segments of the vector font */ member
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/lvgl-latest/env_support/cmsis-pack/ |
D | README.md | 18 remove the misleading guide above this code segment.
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