Searched refs:second (Results 1 – 25 of 27) sorted by relevance
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/lvgl-latest/docs/details/base-widget/ |
D | layer.rst | 43 lv_obj_t * btn2 = lv_button_create(scr); /* Create the second button on the screen */ 44 lv_obj_set_pos(btn2, 180, 80); /* Set the position of the second button */ 50 lv_obj_t * label2 = lv_label_create(btn2); /* Create a label on the second button */ 53 /* Delete the second label */
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D | event.rst | 126 …for a short period of time, and then released without scrolling, for the second time in a click st…
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D | obj.rst | 111 - ``1`` get the child created second 551 - :cpp:enumerator:`LV_EVENT_DOUBLE_CLICKED` Sent for second short click within small distanc…
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/lvgl-latest/demos/smartwatch/ |
D | lv_demo_smartwatch_home.h | 64 void lv_demo_smartwatch_face_update_seconds(int second);
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D | lv_demo_smartwatch.h | 94 void lv_demo_smartwatch_face_update_seconds(int second);
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D | lv_demo_smartwatch_home.c | 194 void lv_demo_smartwatch_face_update_seconds(int second) in lv_demo_smartwatch_face_update_seconds() argument 200 lv_image_set_rotation(*faces[i].seconds, second * 60); in lv_demo_smartwatch_face_update_seconds()
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/lvgl-latest/docs/details/integration/driver/display/ |
D | renesas_glcdc.rst | 58 Buffer swapping can be activated by passing a second buffer of same size instead of the :cpp:expr:`…
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D | st_ltdc.rst | 82 Providing a second partial buffer can improve CPU utilization and increase
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/lvgl-latest/docs/details/integration/driver/ |
D | libinput.rst | 74 The second argument controls whether or not all devices are rescanned. If you have many devices con…
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/lvgl-latest/docs/details/debugging/ |
D | profiler.rst | 73 config.tick_per_sec = 1000000000; /* One second is equal to 1000000000 nanoseconds */ 94 config.tick_per_sec = 1000000; /* One second is equal to 1000000 microseconds */
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/lvgl-latest/docs/details/integration/chip/ |
D | stm32.rst | 40 * Static or global buffer(s). The second buffer is optional 157 * Static or global buffer(s). The second buffer is optional */
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/lvgl-latest/docs/details/main-components/ |
D | animation.rst | 180 and ``end`` values, *rate* here means the number of units of change per second, i.e. 181 how quickly (units per second) the Animation's value needs to change between the 290 to call it a second time --- no damage will occur.
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D | display.rst | 240 - ``buf2`` a second optional buffer (see below)
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/lvgl-latest/docs/details/widgets/ |
D | spangroup.rst | 71 is second youngest, etc.
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D | buttonmatrix.rst | 55 have 2 buttons each with 50% width and a second row with 1 button having
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D | arc.rst | 81 degrees/second units and can be set with
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D | label.rst | 66 If your Label is updated with new strings rapidly (e.g. > 30X / second, such as
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/lvgl-latest/docs/details/integration/os/ |
D | qnx.rst | 32 LVGL is used on other systems. The second is to build LVGL as either a shared or
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D | torizon_os.rst | 64 The second command should print ``aarch64``.
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.h | 478 unsigned second; /*0-60 (to allow for leap seconds)*/ member
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/lvgl-latest/docs/details/other-components/ |
D | file_explorer.rst | 187 event and a second as a result of the input device :cpp:enumerator:`LV_EVENT_CLICKED`
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/lvgl-latest/docs/details/libs/ |
D | rlottie.rst | 164 additional memory. A 30 frame animation that plays over 1 second
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/lvgl-latest/src/libs/thorvg/rapidjson/ |
D | document.h | 2234 return MemberIterator(&members[mit->second]); 2333 mit[mpos]->second = mpos; 2367 mit[mpos]->second = mpos;
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 60 - **feat(nuttx): malloc second FB if driver only has one** `6580 <https://github.com/lvgl/lvgl/pull… 273 - **fix(example): lv_example_scale_3 second scale needle was scrollable** `6320 <https://github.com…
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/lvgl-latest/docs/details/base-widget/styles/ |
D | style.rst | 133 first and the red style second. However, the precedence of the states
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