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Searched refs:scroll_throw (Results 1 – 7 of 7) sorted by relevance

/lvgl-latest/src/indev/
Dlv_indev_scroll.c130 int32_t scroll_throw = indev->scroll_throw; in lv_indev_scroll_throw_handler() local
145 indev->pointer.scroll_throw_vect.y * (100 - scroll_throw) / 100; in lv_indev_scroll_throw_handler()
171 indev->pointer.scroll_throw_vect.x * (100 - scroll_throw) / 100; in lv_indev_scroll_throw_handler()
251 int32_t scroll_throw = indev->scroll_throw; in lv_indev_scroll_throw_predict() local
255 v = v * (100 - scroll_throw) / 100; in lv_indev_scroll_throw_predict()
Dlv_indev_private.h61 uint8_t scroll_throw; member
Dlv_indev.h189 void lv_indev_set_scroll_throw(lv_indev_t * indev, uint8_t scroll_throw);
Dlv_indev.c138 indev->scroll_throw = LV_INDEV_DEF_SCROLL_THROW; in lv_indev_create()
387 void lv_indev_set_scroll_throw(lv_indev_t * indev, uint8_t scroll_throw) in lv_indev_set_scroll_throw() argument
391 indev->scroll_throw = scroll_throw; in lv_indev_set_scroll_throw()
/lvgl-latest/src/widgets/roller/
Dlv_roller.c787 int32_t scroll_throw = indev->scroll_throw; in release_handler() local
792 v = v * (100 - scroll_throw) / 100; in release_handler()
/lvgl-latest/docs/details/main-components/
Dindev.rst503 - ``scroll_throw`` Scroll throw (momentum) slow-down in [%]. Greater value means faster slow-down.
/lvgl-latest/docs/
DCHANGELOG.rst45 - **feat(indev): add scroll_time and scroll_throw setter** `6723 <https://github.com/lvgl/lvgl/pull…