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Searched refs:roundedCorner (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLottieBuilder.cpp595 bool roundedCorner = roundness && (tvg::zero(innerRoundness) || tvg::zero(outerRoundness)); in _updateStar() local
598 if (roundedCorner || offsetPath) { in _updateStar()
692 if (roundedCorner) { in _updateStar()
716 bool roundedCorner = roundness && !hasRoundness; in _updatePolygon() local
723 if (roundedCorner || offsetPath) { in _updatePolygon()
778 if (roundedCorner) { in _updatePolygon()
822 auto roundedCorner = static_cast<LottieRoundedCorner*>(*child); in updateRoundedCorner() local
823 auto r = roundedCorner->radius(frameNo, exps); in updateRoundedCorner()