Searched refs:roundedCorner (Results 1 – 1 of 1) sorted by relevance
595 bool roundedCorner = roundness && (tvg::zero(innerRoundness) || tvg::zero(outerRoundness)); in _updateStar() local598 if (roundedCorner || offsetPath) { in _updateStar()692 if (roundedCorner) { in _updateStar()716 bool roundedCorner = roundness && !hasRoundness; in _updatePolygon() local723 if (roundedCorner || offsetPath) { in _updatePolygon()778 if (roundedCorner) { in _updatePolygon()822 auto roundedCorner = static_cast<LottieRoundedCorner*>(*child); in updateRoundedCorner() local823 auto r = roundedCorner->radius(frameNo, exps); in updateRoundedCorner()