/lvgl-latest/src/draw/ |
D | lv_draw_arc.h | 40 uint8_t rounded : 1; member 80 int32_t w, bool rounded, lv_area_t * area);
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D | lv_draw_arc.c | 79 int32_t w, bool rounded, lv_area_t * area) in lv_draw_arc_get_area() argument 98 int32_t extra_area = rounded ? w / 2 + 1 : 0; in lv_draw_arc_get_area()
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/lvgl-latest/src/libs/thorvg/rapidjson/internal/ |
D | strtod.h | 193 DiyFp rounded(v.f >> precisionSize, v.e + precisionSize); in StrtodDiyFp() 197 rounded.f++; in StrtodDiyFp() 198 if (rounded.f & (DiyFp::kDpHiddenBit << 1)) { // rounding overflows mantissa (issue #340) in StrtodDiyFp() 199 rounded.f >>= 1; in StrtodDiyFp() 200 rounded.e++; in StrtodDiyFp() 204 *result = rounded.ToDouble(); in StrtodDiyFp()
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/lvgl-latest/src/draw/nema_gfx/ |
D | lv_draw_nema_gfx_arc.c | 91 if(dsc->rounded == 1) { in lv_draw_nema_gfx_arc()
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/lvgl-latest/src/draw/sw/ |
D | lv_draw_sw_arc.c | 158 if(dsc->rounded) { in lv_draw_sw_arc() 188 if(dsc->rounded) { in lv_draw_sw_arc()
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/lvgl-latest/src/draw/vg_lite/ |
D | lv_draw_vg_lite_arc.c | 147 if(dsc->rounded && dsc->width > 0) { in lv_draw_vg_lite_arc()
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/lvgl-latest/src/draw/renesas/dave2d/ |
D | lv_draw_dave2d_arc.c | 148 if(dsc->rounded) { in lv_draw_dave2d_arc()
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/lvgl-latest/src/draw/nxp/vglite/ |
D | lv_draw_vglite_arc.c | 617 else if(dsc->rounded != 0U) { /* 1st rounded arc ending */ in _vglite_draw_arc() 648 else if(dsc->rounded != 0U) { /* 2nd rounded arc ending */ in _vglite_draw_arc()
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/lvgl-latest/src/core/ |
D | lv_obj_draw.c | 297 draw_dsc->rounded = lv_obj_get_style_arc_rounded(obj, part); in lv_obj_init_draw_arc_dsc()
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/lvgl-latest/src/widgets/scale/ |
D | lv_scale.c | 1321 arc_dsc->rounded = (uint8_t)value.num; in scale_set_arc_properties() 1324 arc_dsc->rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_MAIN); in scale_set_arc_properties() 1340 arc_dsc->rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_MAIN); in scale_set_arc_properties()
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/lvgl-latest/docs/details/integration/chip/ |
D | nxp.rst | 374 - Draw arcs (w/ rounded edges). 375 - Draw lines (w/ dash or rounded edges).
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/lvgl-latest/src/widgets/arc/ |
D | lv_arc.c | 788 int32_t rounded = lv_obj_get_style_arc_rounded(obj, part); in inv_arc_area() local 791 lv_draw_arc_get_area(c.x, c.y, r, start_angle, end_angle, w, rounded, &inv_area); in inv_arc_area()
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/lvgl-latest/docs/details/main-components/ |
D | display.rst | 563 are rounded to a multiple of 8. The bit order of the resulting vtiled buffer can be 589 area to the nearest multiple of 8. The `x1` and `y1` coordinates are rounded down, 590 while the `x2` and `y2` coordinates are rounded up. This ensures that the width and
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/lvgl-latest/docs/details/base-widget/styles/ |
D | style-properties.rst | 1007 Make end points of the lines rounded. `true`: rounded, `false`: perpendicular line ending 1068 Make end points of arcs rounded. `true`: rounded, `false`: perpendicular line ending 1260 Enable to clip the overflowed content on the rounded corner. Can be `true` or `false`.
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 167 - **perf(vg_lite): use DST_IN blending mode to improve rounded corner cropping performance** `6623 … 183 - **fix(vg_lite): fix rounded rectangle path error** `6726 <https://github.com/lvgl/lvgl/pull/6726>… 246 - **fix(nxp): fix rounded corner image in NXP vglite** `6436 <https://github.com/lvgl/lvgl/pull/643…
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/lvgl-latest/docs/details/widgets/ |
D | chart.rst | 130 (small circles or squares [with possibly-rounded corners]).
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/lvgl-latest/src/others/vg_lite_tvg/ |
D | vg_lite_tvg.cpp | 2740 vg_lite_float_t rounded = value * 255.0f + 0.5f; in PackColorComponent() local 2743 int32_t roundedInt = (int32_t)rounded; in PackColorComponent()
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/lvgl-latest/docs/details/base-widget/ |
D | obj.rst | 510 …G_ADV_HITTEST` Allow performing more accurate hit (click) test. E.g. accounting for rounded corners
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/lvgl-latest/ |
D | Kconfig | 306 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too.
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