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Searched refs:rounded (Results 1 – 19 of 19) sorted by relevance

/lvgl-latest/src/draw/
Dlv_draw_arc.h40 uint8_t rounded : 1; member
80 int32_t w, bool rounded, lv_area_t * area);
Dlv_draw_arc.c79 int32_t w, bool rounded, lv_area_t * area) in lv_draw_arc_get_area() argument
98 int32_t extra_area = rounded ? w / 2 + 1 : 0; in lv_draw_arc_get_area()
/lvgl-latest/src/libs/thorvg/rapidjson/internal/
Dstrtod.h193 DiyFp rounded(v.f >> precisionSize, v.e + precisionSize); in StrtodDiyFp()
197 rounded.f++; in StrtodDiyFp()
198 if (rounded.f & (DiyFp::kDpHiddenBit << 1)) { // rounding overflows mantissa (issue #340) in StrtodDiyFp()
199 rounded.f >>= 1; in StrtodDiyFp()
200 rounded.e++; in StrtodDiyFp()
204 *result = rounded.ToDouble(); in StrtodDiyFp()
/lvgl-latest/src/draw/nema_gfx/
Dlv_draw_nema_gfx_arc.c91 if(dsc->rounded == 1) { in lv_draw_nema_gfx_arc()
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_arc.c158 if(dsc->rounded) { in lv_draw_sw_arc()
188 if(dsc->rounded) { in lv_draw_sw_arc()
/lvgl-latest/src/draw/vg_lite/
Dlv_draw_vg_lite_arc.c147 if(dsc->rounded && dsc->width > 0) { in lv_draw_vg_lite_arc()
/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_arc.c148 if(dsc->rounded) { in lv_draw_dave2d_arc()
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c617 else if(dsc->rounded != 0U) { /* 1st rounded arc ending */ in _vglite_draw_arc()
648 else if(dsc->rounded != 0U) { /* 2nd rounded arc ending */ in _vglite_draw_arc()
/lvgl-latest/src/core/
Dlv_obj_draw.c297 draw_dsc->rounded = lv_obj_get_style_arc_rounded(obj, part); in lv_obj_init_draw_arc_dsc()
/lvgl-latest/src/widgets/scale/
Dlv_scale.c1321 arc_dsc->rounded = (uint8_t)value.num; in scale_set_arc_properties()
1324 arc_dsc->rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_MAIN); in scale_set_arc_properties()
1340 arc_dsc->rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_MAIN); in scale_set_arc_properties()
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst374 - Draw arcs (w/ rounded edges).
375 - Draw lines (w/ dash or rounded edges).
/lvgl-latest/src/widgets/arc/
Dlv_arc.c788 int32_t rounded = lv_obj_get_style_arc_rounded(obj, part); in inv_arc_area() local
791 lv_draw_arc_get_area(c.x, c.y, r, start_angle, end_angle, w, rounded, &inv_area); in inv_arc_area()
/lvgl-latest/docs/details/main-components/
Ddisplay.rst563 are rounded to a multiple of 8. The bit order of the resulting vtiled buffer can be
589 area to the nearest multiple of 8. The `x1` and `y1` coordinates are rounded down,
590 while the `x2` and `y2` coordinates are rounded up. This ensures that the width and
/lvgl-latest/docs/details/base-widget/styles/
Dstyle-properties.rst1007 Make end points of the lines rounded. `true`: rounded, `false`: perpendicular line ending
1068 Make end points of arcs rounded. `true`: rounded, `false`: perpendicular line ending
1260 Enable to clip the overflowed content on the rounded corner. Can be `true` or `false`.
/lvgl-latest/docs/
DCHANGELOG.rst167 - **perf(vg_lite): use DST_IN blending mode to improve rounded corner cropping performance** `6623 …
183 - **fix(vg_lite): fix rounded rectangle path error** `6726 <https://github.com/lvgl/lvgl/pull/6726>…
246 - **fix(nxp): fix rounded corner image in NXP vglite** `6436 <https://github.com/lvgl/lvgl/pull/643…
/lvgl-latest/docs/details/widgets/
Dchart.rst130 (small circles or squares [with possibly-rounded corners]).
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp2740 vg_lite_float_t rounded = value * 255.0f + 0.5f; in PackColorComponent() local
2743 int32_t roundedInt = (int32_t)rounded; in PackColorComponent()
/lvgl-latest/docs/details/base-widget/
Dobj.rst510 …G_ADV_HITTEST` Allow performing more accurate hit (click) test. E.g. accounting for rounded corners
/lvgl-latest/
DKconfig306 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too.