Searched refs:rotated_area (Results 1 – 5 of 5) sorted by relevance
287 lv_area_t rotated_area; in flush_partial() local310 rotated_area = *area; in flush_partial()311 lv_display_rotate_area(display, &rotated_area); in flush_partial()312 area = &rotated_area; in flush_partial()
163 lv_area_t rotated_area = *area; in flush_cb() local164 lv_display_rotate_area(disp, &rotated_area); in flush_cb()165 uint8_t * first_pixel = fb + fb_stride * rotated_area.y1 + px_size * rotated_area.x1; in flush_cb()
267 lv_area_t rotated_area; in flush_cb() local299 rotated_area = *area; in flush_cb()300 lv_display_rotate_area(disp, &rotated_area); in flush_cb()301 area = &rotated_area; in flush_cb()
237 lv_area_t rotated_area = *area; in flush_cb() local238 lv_display_rotate_area(disp, &rotated_area); in flush_cb()247 fb_start += rotated_area.y1 * fb_stride + rotated_area.x1 * px_size; in flush_cb()
416 lv_area_t rotated_area;420 rotated_area = *area;421 lv_display_rotate_area(disp, &rotated_area);425 … uint32_t dest_stride = lv_draw_buf_width_to_stride(lv_area_get_width(&rotated_area), cf);432 area = &rotated_area;451 lv_area_t rotated_area = *area;452 lv_display_rotate_area(disp, &rotated_area);460 fb_start += rotated_area.y1 * fb_stride + rotated_area.x1 * px_size;