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/lvgl-latest/src/misc/
Dlv_anim_timeline.c35 bool reverse; /**< Reverse playback*/ member
97 uint32_t end = at->reverse ? 0 : playtime; in lv_anim_timeline_start()
100 if((!at->reverse && at->act_time == 0) || (at->reverse && at->act_time == playtime)) { in lv_anim_timeline_start()
127 void lv_anim_timeline_set_reverse(lv_anim_timeline_t * at, bool reverse) in lv_anim_timeline_set_reverse() argument
130 at->reverse = reverse; in lv_anim_timeline_set_reverse()
175 return at->reverse; in lv_anim_timeline_get_reverse()
214 if(at->reverse) { in anim_timeline_set_act_time()
228 if(at->reverse) { in anim_timeline_set_act_time()
249 if(at->reverse) { in anim_timeline_set_act_time()
271 if(at->reverse) { in anim_timeline_set_act_time()
[all …]
Dlv_anim_timeline.h72 void lv_anim_timeline_set_reverse(lv_anim_timeline_t * at, bool reverse);
/lvgl-latest/src/stdlib/builtin/
Dlv_tlsf.c87 const unsigned int reverse = word & (~word + 1); in tlsf_ffs() local
88 const int bit = 32 - __builtin_clz(reverse); in tlsf_ffs()
140 const unsigned int reverse = word & (~word + 1); in tlsf_ffs() local
141 const int bit = 32 - _CountLeadingZeros(reverse); in tlsf_ffs()
150 const unsigned int reverse = word & (~word + 1); in tlsf_ffs() local
151 const int bit = 32 - __clz(reverse); in tlsf_ffs()
168 const unsigned int reverse = word & (~word + 1); in tlsf_ffs() local
169 const int bit = 32 - __CLZ32(reverse); in tlsf_ffs()
185 const unsigned int reverse = word & (~word + 1); in tlsf_ffs() local
186 return TLSF_FLS32(reverse) - 1; in tlsf_ffs()
/lvgl-latest/examples/anim/
Dlv_example_anim_timeline_1.c27 bool reverse = lv_obj_has_state(btn, LV_STATE_CHECKED); in btn_start_event_handler() local
28 lv_anim_timeline_set_reverse(anim_timeline, reverse); in btn_start_event_handler()
/lvgl-latest/docs/details/main-components/
Danimation.rst120 /* Delay before reverse play. Default is 0 (disabled) [ms] */
203 reverse portion of the Animation:
246 - if the Animation has a non-zero *reverse* duration value, then its value
336 It supports forward and reverse play of the entire Animation group, using
337 :cpp:expr:`lv_anim_timeline_set_reverse(timeline, reverse)`. Note that if you want to
338 play in reverse from the end of the Timeline, you need to call
359 Animation Timeline is also played in reverse after its forward play completes.
/lvgl-latest/src/libs/thorvg/
DtvgSwRasterTexmap.h853 …rCoverage(AALine* lines, int32_t eidx, int32_t y, int32_t diagonal, int32_t edgeDist, bool reverse) in _calcIrregularCoverage() argument
855 if (eidx == 1) reverse = !reverse; in _calcIrregularCoverage()
862 if (reverse) lines[tmp].coverage[eidx] = 255 - (coverage * ry); in _calcIrregularCoverage()
868 static void _calcVertCoverage(AALine *lines, int32_t eidx, int32_t y, int32_t rewind, bool reverse) in _calcVertCoverage() argument
870 if (eidx == 1) reverse = !reverse; in _calcVertCoverage()
877 if (reverse) lines[tmp].coverage[eidx] = (255 - (coverage * ry)); in _calcVertCoverage()
DtvgSwStroke.cpp70 static void _borderClose(SwStrokeBorder* border, bool reverse) in _borderClose() argument
84 if (reverse) { in _borderClose()
/lvgl-latest/src/layouts/grid/
Dlv_grid.c64 int32_t * size_array, int32_t * pos_array, bool reverse);
590 int32_t * size_array, int32_t * pos_array, bool reverse) in grid_align() argument
646 if(reverse) { in grid_align()
/lvgl-latest/src/draw/sw/blend/helium/
Dlv_blend_helium.S261 @ 16 to 31/32 or reverse: index @ q0, q1
262 @ 24 to 31/32 or reverse: index @ q0, q1, q2
263 @ 16 to 24 or reverse: 16 index @ q0, q1, 24 index @ q2, q3, q7
/lvgl-latest/docs/details/widgets/
Dscale.rst72 when there is overlap. You can reverse this sequence if you wish, making the ticks
/lvgl-latest/src/libs/lodepng/
Dlodepng.c764 unsigned symbol, reverse; in HuffmanTree_makeTable() local
768 reverse = reverseBits(symbol, l); in HuffmanTree_makeTable()
777 unsigned index = reverse | (j << l); in HuffmanTree_makeTable()
786 unsigned index = reverse & mask; in HuffmanTree_makeTable()
795 unsigned reverse2 = reverse >> FIRSTBITS; /* l - FIRSTBITS bits */ in HuffmanTree_makeTable()
/lvgl-latest/docs/
DDoxyfile1252 # set bundle. This should be a reverse domain-name style string, e.g.
1260 # the documentation publisher. This should be a reverse domain-name style