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Searched refs:retrieve (Results 1 – 13 of 13) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLoader.h40 static bool retrieve(const string& path);
41 static bool retrieve(LoadModule* loader);
DtvgText.cpp82 if (LoaderMgr::retrieve(name)) return Result::Success; in load()
93 if (LoaderMgr::retrieve(path)) return Result::Success; in unload()
DtvgText.h51 LoaderMgr::retrieve(loader); in ~Impl()
80 LoaderMgr::retrieve(this->loader); in font()
DtvgLottieExpressions.h134 static void retrieve(LottieExpressions* instance);
166 static void retrieve(TVG_UNUSED LottieExpressions* instance) {} in retrieve() function
DtvgLoader.cpp282 bool LoaderMgr::retrieve(LoadModule* loader) in retrieve() function in LoaderMgr
345 bool LoaderMgr::retrieve(const string& path) in retrieve() function in LoaderMgr
347 return retrieve(_findFromCache(path)); in retrieve()
DtvgLottieBuilder.h102 LottieExpressions::retrieve(exps); in ~LottieBuilder()
DtvgPicture.cpp120 LoaderMgr::retrieve(this->loader); in load()
DtvgPicture.h85 LoaderMgr::retrieve(loader); in ~Impl()
DtvgLottieExpressions.cpp1417 void LottieExpressions::retrieve(LottieExpressions* instance) in retrieve() function in LottieExpressions
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst58 1. Supply LVGL with a callback function to retrieve elapsed system milliseconds by
/lvgl-latest/docs/details/base-widget/
Devent.rst46 there is no need to use that data when the event is processed. You can retrieve the
Dscroll.rst241 From time to time you may need to retrieve the *scroll position* of a
/lvgl-latest/docs/details/main-components/
Ddisplay.rst156 If you added ``user_data`` to the Display, you can retrieve it in an event like this: