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Searched refs:resize (Results 1 – 12 of 12) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgSvgLoader.h50 bool resize(Paint* paint, float w, float h) override;
DtvgLottieLoader.h60 bool resize(Paint* paint, float w, float h) override;
DtvgLoadModule.h56 virtual bool resize(Paint* paint, float w, float h) { return false; } in resize() function
DtvgPicture.cpp46 loader->resize(paint, w, h); in load()
DtvgPicture.h110 loader->resize(paint, w, h); in update()
DtvgLottieLoader.cpp251 bool LottieLoader::resize(Paint* paint, float w, float h) in resize() function in LottieLoader
DtvgSvgLoader.cpp3975 bool SvgLoader::resize(Paint* paint, float w, float h) in resize() function in SvgLoader
/lvgl-latest/docs/details/libs/
Drlottie.rst183 - it can scale/resize, but performance will be best when the base lottie size is as intended
/lvgl-latest/docs/details/base-widget/
Dcoord.rst590 … /* Will be called automatically if it's required to reposition/resize the children of "obj" */
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp179 src_buffer.resize(w * h); in get_image_buffer()
187 dest_buffer.resize(w * h); in get_temp_target_buffer()
/lvgl-latest/docs/
DCHANGELOG.rst272 - **fix(demo): lv_demo_widgets update scale3 needle and label pos on resize** `6258 <https://github…
/lvgl-latest/src/libs/lodepng/
Dlodepng.c7450 buffer.resize((size_t)size); in load_file()