Searched refs:rect_coords (Results 1 – 1 of 1) sorted by relevance
108 lv_area_t rect_coords = *coords; in lv_draw_nema_gfx_border() local109 lv_area_move(&rect_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_border()110 int32_t border_width = lv_area_get_width(&rect_coords); in lv_draw_nema_gfx_border()111 int32_t border_height = lv_area_get_height(&rect_coords); in lv_draw_nema_gfx_border()114 float x = rect_coords.x1 + width; in lv_draw_nema_gfx_border()115 float y = rect_coords.y1; in lv_draw_nema_gfx_border()123 float x = rect_coords.x1 + width; in lv_draw_nema_gfx_border()124 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border()132 float x = rect_coords.x1; in lv_draw_nema_gfx_border()133 float y = rect_coords.y1 + width; in lv_draw_nema_gfx_border()[all …]