Searched refs:queue (Results 1 – 3 of 3) sorted by relevance
56 lv_ll_t queue; member
133 &context->keypad.queue, in lv_windows_acquire_keypad_indev()425 lv_ll_get_head(&context->keypad.queue)); in lv_windows_keypad_driver_read_callback()430 lv_ll_remove(&context->keypad.queue, current); in lv_windows_keypad_driver_read_callback()455 lv_ll_clear(&context->keypad.queue); in lv_windows_release_keypad_device_event_callback()468 lv_ll_ins_tail(&context->keypad.queue)); in lv_windows_push_key_to_keyboard_queue()
318 dispatcher will ask for a new available task. If GPU is idle, the queue with