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/lvgl-latest/docs/details/base-widget/styles/
Dstyle-properties.rst20 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> Wi…
21 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> …
22 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> Yes…
23 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> …
34 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> 0<…
35 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> …
36 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> Yes…
37 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> …
48 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> LV…
49 …<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> …
[all …]
/lvgl-latest/docs/_static/css/
Dcustom.css2 border: 1px solid #bbb;
3 padding: 10px;
11 padding-right:8px;
16 padding-right:0px;
22 /*margin-left:8px;*/
46 margin-bottom: 8px;
64 transform: translate(0, -10px);
77 width: 320px;
78 height: 240px;
91 padding-bottom: 16px;
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/lvgl-latest/src/libs/thorvg/
DtvgSwRasterTexmap.h92 int32_t x1, x2, x, y, ar, ab, iru, irv, px, ay;
165 px = *(sbuf + (vv * sw) + uu);
171 px = INTERPOLATE(px, px2, ar);
184 px = INTERPOLATE(px, px2, ab);
187 auto tmp = maskOp(px, *cmp, 0); //not use alpha
191 *cmp = maskOp(px, *cmp, ~px);
214 px = *(sbuf + (vv * sw) + uu);
220 px = INTERPOLATE(px, px2, ar);
233 px = INTERPOLATE(px, px2, ab);
237 auto tmp = maskOp(MULTIPLY(px, opacity), *cmp, 0);
[all …]
DtvgScene.h197 bool bounds(float* px, float* py, float* pw, float* ph, bool stroking) in bounds()
221 if (px) *px = x1; in bounds()
DtvgSwRle.cpp581 auto px = diff.x * ONE_PIXEL; in _lineTo() local
585 if (prod <= 0 && prod - px > 0) { in _lineTo()
593 } else if (prod - px <= 0 && prod - px + py > 0) { in _lineTo()
594 prod -= px; in _lineTo()
601 } else if (prod - px + py <= 0 && prod + py >= 0) { in _lineTo()
611 prod += px; in _lineTo()
DtvgLottieExpressions.cpp741 static jerry_value_t _velocity(float px, float cx, float py, float cy, float elapsed) in _velocity() argument
743 float velocity[] = {(cx - px) / elapsed, (cy - py) / elapsed}; in _velocity()
/lvgl-latest/src/widgets/canvas/
Dlv_canvas.c212 const uint8_t * px = lv_draw_buf_goto_xy(canvas->draw_buf, x, y); in lv_canvas_get_px() local
216 ret = *(lv_color32_t *)px; in lv_canvas_get_px()
220 ret.red = px[2]; in lv_canvas_get_px()
221 ret.green = px[1]; in lv_canvas_get_px()
222 ret.blue = px[0]; in lv_canvas_get_px()
226 lv_color16_t * c16 = (lv_color16_t *) px; in lv_canvas_get_px()
238 ret.alpha = px[0]; in lv_canvas_get_px()
242 ret.red = *px; in lv_canvas_get_px()
243 ret.green = *px; in lv_canvas_get_px()
244 ret.blue = *px; in lv_canvas_get_px()
/lvgl-latest/docs/details/main-components/
Dfont.rst102 - :c:macro:`LV_FONT_MONTSERRAT_12`: 12 px font
103 - :c:macro:`LV_FONT_MONTSERRAT_14`: 14 px font
104 - :c:macro:`LV_FONT_MONTSERRAT_16`: 16 px font
105 - :c:macro:`LV_FONT_MONTSERRAT_18`: 18 px font
106 - :c:macro:`LV_FONT_MONTSERRAT_20`: 20 px font
107 - :c:macro:`LV_FONT_MONTSERRAT_22`: 22 px font
108 - :c:macro:`LV_FONT_MONTSERRAT_24`: 24 px font
109 - :c:macro:`LV_FONT_MONTSERRAT_26`: 26 px font
110 - :c:macro:`LV_FONT_MONTSERRAT_28`: 28 px font
111 - :c:macro:`LV_FONT_MONTSERRAT_30`: 30 px font
[all …]
/lvgl-latest/src/libs/qrcode/
Dlv_qrcode.c181 uint32_t px = row_byte_cnt * y + (x >> 3); in lv_qrcode_update() local
182 buf_u8[px] = ~b; in lv_qrcode_update()
194 uint32_t px = row_byte_cnt * y + (x >> 3); in lv_qrcode_update() local
195 buf_u8[px] = ~b; in lv_qrcode_update()
/lvgl-latest/docs/
Dindex.rst9 <div style="margin-bottom:30px; margin-top:14px">
15 <div style="margin-bottom:48px">
DREADME_zh.rst4 …arget="_blank"><img align="left" src="https://lvgl.io/github-assets/sponsor.png" height="32px"></a>
18   <img src="https://lvgl.io/github-assets/logo-colored.png" width=300px>
35   <img border="1px" src="https://lvgl.io/github-assets/widgets-demo.gif">
DROADMAP.rst154 - |uncheck| More grid features. E.g. repeat(auto-fill, minmax( px, 1fr))
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_mask.h130 void lv_draw_sw_mask_line_angle_init(lv_draw_sw_mask_line_param_t * param, int32_t px, int32_t py, …
/lvgl-latest/.devcontainer/
D__main.c__66 printf("Starting with screen resolution of %dx%d px\n", monitor_hor_res, monitor_ver_res);
/lvgl-latest/docs/details/base-widget/layouts/
Dflex.rst128 is 400 px space remaining and 3 child Widgets with non-zero grow values:
134 ``A`` and ``B`` will occupy 100 px, and ``C`` will occupy 200 px.
Dgrid.rst63 …32_t column_dsc[] = {100, 400, LV_GRID_TEMPLATE_LAST}; /* 2 columns with 100- and 400-px width */
64 static int32_t row_dsc[] = {100, 100, 100, LV_GRID_TEMPLATE_LAST}; /* 3 100-px tall rows */
/lvgl-latest/docs/details/base-widget/
Dscroll.rst288 rows each with 50 px height. So the total height of the content is 500
289 px. In other words the "self height" is 500 px. If the user sets only
290 200 px height for the table LVGL will see that the self size is larger
Dcoord.rst215 Example: Position Widget (10,20) px relative to the center of its parent:
374 E.g. 100 px wide in :cpp:enumerator:`LV_STATE_DEFAULT` but 120 px
473 sides of the Widget. This means a 10 px transformed width makes the
510 lv_obj_add_style(widget, &style_max_height, LV_STATE_DEFAULT); //Limit the height to 200 px
/lvgl-latest/src/misc/
Dlv_area.c593 int32_t px = p->x - cx; in lv_point_within_circle() local
597 uint32_t dist = (px * px) + (py * py); in lv_point_within_circle()
/lvgl-latest/docs/details/other-components/
Dxml.rst86 <px name="size" value="100"/>
105 - ``<consts>``: Constants with ``int``, ``px``, ``string``, ``color``, or ``style`` types.
107 - ``<params>``: Parameters with ``int``, ``px``, ``string``, ``color``, or ``style`` types.
/lvgl-latest/examples/arduino/LVGL_Arduino/
DLVGL_Arduino.ino39 /*Copy `px map` to the `area`*/
/lvgl-latest/libs/nema_gfx/include/
Dnema_graphics.h760 float px, float py, float degrees_cw );
/lvgl-latest/src/libs/tiny_ttf/
Dstb_truetype_htcw.h5084 float px = x0 - sx, py = y0 - sy; local
5087 float t = -(px * dx + py * dy) / (dx * dx + dy * dy);
5106 float px, py, t, it, dist2; local
5141 px = it * it * x0 + 2 * t * it * x1 + t * t * x2;
5143 dist2 = (px - sx) * (px - sx) + (py - sy) * (py - sy);
5149 px = it * it * x0 + 2 * t * it * x1 + t * t * x2;
5151 dist2 = (px - sx) * (px - sx) + (py - sy) * (py - sy);
5157 px = it * it * x0 + 2 * t * it * x1 + t * t * x2;
5159 dist2 = (px - sx) * (px - sx) + (py - sy) * (py - sy);
/lvgl-latest/
DREADME.md2 …arget="_blank"><img align="left" src="https://lvgl.io/github-assets/sponsor.png" height="32px"></a>
11   <img src="https://lvgl.io/github-assets/logo-colored.png" width=300px>
19   <img border="1px" src="https://lvgl.io/github-assets/widgets-demo.gif">
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst310 of stride alignment in px. For most color formats, the alignment is 16px

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