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/lvgl-latest/docs/
DCODE_OF_CONDUCT.rst.back9 project and our community a harassment-free experience for everyone,
54 This Code of Conduct applies both within project spaces and in public
55 spaces when an individual is representing the project or its community.
56 Examples of representing a project or community include using an
57 official project e-mail address, posting via an official social media
59 offline event. Representation of a project may be further defined and
60 clarified by project maintainers.
66 be reported by contacting the project team using the `contact
69 appropriate to the circumstances. The project team is obligated to
76 by other members of the project's leadership.
Dindex.rst19 …ro/add-lvgl-to-your-project/index.html"><img class="home-img" src="_static/img/home_4.png" alt="Le…
33 intro/add-lvgl-to-your-project/index
Dconf.py72 project = 'LVGL' variable
/lvgl-latest/docs/details/integration/building/
Dcmake.rst11 This project uses CMakePresets to ensure an easy build.
24 How to build this project using cmake
27 The recommended way to build this project is to use the provided CMakePresets.json. This file conta…
46 Simply load this project into your IDE and select your desired preset and you are good to go.
52 Open this project with CMake GUI and select your desired preset. When hitting the generate button,
74 You can also build your project using the command line. Run the following commands
Dmake.rst7 LVGL can be easily integrated into any Makefile project by adding ``include lvgl/lvgl.mk`` to the m…
/lvgl-latest/docs/details/integration/os/yocto/
Dindex.rst7 The Yocto Project (YP) is an open source collaboration project that helps
11 The project provides a flexible set of tools and a space where embedded
Dcore_components.rst126 target. `The yocto project layer model <https://docs.yoctoproject.org/
127 overview-manual/yp-intro.html#the-yocto-project-layer-model>`_
130 information for your project. For example, you can use a layer to hold
138 yocto-project-compatible-layers/>`_ and `OpenEmbedded Layer Index <https://
/lvgl-latest/docs/details/integration/ide/
Dpc-simulator.rst26 Choose your favorite IDE, read its README on GitHub, download the project, and load it to the IDE.
33 - `Generic Linux <https://github.com/lvgl/lv_port_linux>`__: CMake based project where you can easi…
36 External project not maintained by the LVGL organization:
45 Even if a simulator project comes with e.g. SDL, you can easily replace it by enabling
/lvgl-latest/docs/details/integration/chip/
Despressif.rst27 The simplest way to integrate LVGL into your ESP-IDF project is via the `esp_lvgl_port <https://com…
29 …8 and 9 and is compatible with ESP-IDF v4.4 and above. To add it to your project, use the followin…
35 …w projects. If a specific LVGL version is required, specify this in your project to avoid automati…
41 …nent <https://components.espressif.com/component/lvgl/lvgl>`__ into your project with following co…
47 …ext build, the LVGL component will be fetched from the component registry and added to the project.
51 …s and does not allow local modifications. To do this, clone LVGL to your project with the followin…
64 To configure LVGL, launch the configuration menu with ``idf.py menuconfig`` in your project root di…
70 For successful LVGL project you will need a display driver and optionally a touch driver. Espressif…
78 To add a display or touch driver to your project, use a command like:
101 - **Re-configure your own project**
[all …]
Drenesas.rst112 …- Open e² studio, go to ``File`` -> ``Import project`` and select ``General`` / ``Existing project…
124 - Build the project by pressing ``Ctrl`` + ``Alt`` + ``B``
173 …- Open e² studio, go to ``File`` -> ``Import project`` and select ``General`` / ``Existing project…
185 - Build the project by pressing ``Ctrl`` + ``Alt`` + ``B``
196 Modify the project
Dalif.rst19 the all the steps needed to get the LVGL example project
21 `Alif E7 Devkit Gen2 <https://alifsemi.com/ensemble-e7-series/>`__; however, any project
29 This project uses D/AVE 2D rendering acceleration with LVGL's D/AVE 2D :ref:`draw unit<draw>`.
138 it's better to edit the JSON file in the project directory at
190 Now you can click the hammer icon next to the play icon to compile the project.
210 - `Getting Started with VSCode CMSIS pack project <https://github.com/alifsemi/alif_vscode-template…
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dgetting_lvgl.rst22 directory. If your project needs examples and/or demos, add the these
23 directories to your project. If ``make`` or :ref:`build_cmake` handle the
Dconnecting_lvgl.rst15 - added the appropriate LVGL files to your project, and
16 - :ref:`created a lv_conf.h file <lv_conf>` for your project,
18 you will need to complete a few more steps to get your project up and running with LVGL.
145 your project. LVGL supports a wide variety of user-input devices:
/lvgl-latest/docs/intro/
Dindex.rst11 add-lvgl-to-your-project/index
/lvgl-latest/tests/src/test_libs/rnd_unicodes/rnd_unicodes/
DCMakeLists.txt2 project(rnd_unicodes C)
/lvgl-latest/.devcontainer/
D__CMakeLists.txt__2 project (lv_emscripten)
/lvgl-latest/docs/details/integration/renderers/
Dnema_gfx.rst31 the project is already configured to link the binaries when building.
32 With a different STM32CubeIDE project, you can configure the libraries to be linked
33 by right-clicking the project in the "Project Explorer" sidebar, clicking
/lvgl-latest/docs/details/integration/driver/display/
Dlcd_stm32_guide.rst15 …ernative, simple to use API to implement LCD support for your LVGL-based project on any platform. …
19 …tion of your own LVGL-based project. If you are in a hurry and not interested in the details, you …
49 #. Create new project in File/New/STM32 Project.
51 #. Set project name and location.
53 #. Say "Yes" to Initialize peripherals with their default Mode? After the project is created, the c…
81 #. In the project tree clone the LVGL repository into the Middlewares/Third_Party folder (this tuto…
87 …_template.h' into the 'Middlewares' folder, and rename it to 'lv_conf.h'. Refresh the project tree.
96 #. Right click the project name and select "Properties". In the C/C++ Build/Settings panel select M…
Drenesas_glcdc.rst29 Setting up a project and further integration with Renesas' ecosystem is described in detail on :ref…
40 - This diver relies on code generated by e² studio. Missing the step while setting up the project w…
/lvgl-latest/docs/details/libs/
Dfreetype.rst13 Add FreeType to your project
20 ``README`` file in the top directory of the freetype project directory.
47 - Copy the FreeType source code to your project directory.
Drle.rst17 Based on test result from a watch project. Most of the images can be compressed
23 :alt: RLE compress statistics from a watch project
Drlottie.rst197 cd 'your/project/directory'
224 ``'your-project-directory'/components/rlottie/``
227 your project level CMakeLists in your IDF project to require rlottie:
234 project as any other widget in LVGL ESP examples. Please remember that
274 your espressif project. This is as simple as swapping
Dlfs.rst9 Detailed introduction: https://github.com/littlefs-project/littlefs
Dlibpng.rst18 Add libpng to your project
/lvgl-latest/env_support/pikascript/
DREADME.md9 The available simulation project on windows: https://github.com/pikasTech/lv_pikascript

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