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Searched refs:pivot_x_256 (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/draw/sw/
Dlv_draw_sw_transform.c35 int32_t pivot_x_256; member
125 tr_dsc.pivot_x_256 = tr_dsc.pivot.x * 256; in lv_draw_sw_transform()
768 *xout = ((int32_t)(xin * 256 * 256 / t->scale_x)) + (t->pivot_x_256); in transform_point_upscaled()
772 *xout = ((t->cosma * xin - t->sinma * yin) >> 2) + (t->pivot_x_256); in transform_point_upscaled()
776 *xout = (((t->cosma * xin - t->sinma * yin) * 256 / t->scale_x) >> 2) + (t->pivot_x_256); in transform_point_upscaled()