Searched refs:partialPointAmount (Results 1 – 1 of 1) sorted by relevance
590 auto partialPointAmount = ptsCnt - floorf(ptsCnt); in _updateStar() local607 if (!tvg::zero(partialPointAmount)) { in _updateStar()608 angle += halfAnglePerPoint * (1.0f - partialPointAmount) * direction; in _updateStar()611 if (!tvg::zero(partialPointAmount)) { in _updateStar()612 partialPointRadius = innerRadius + partialPointAmount * (outerRadius - innerRadius); in _updateStar()615 angle += anglePerPoint * partialPointAmount * 0.5f * direction; in _updateStar()639 dTheta = anglePerPoint * partialPointAmount * 0.5f; in _updateStar()667 if (!tvg::zero(partialPointAmount) && ((i == 0) || (i == numPoints - 1))) { in _updateStar()668 cp1x *= partialPointAmount; in _updateStar()669 cp1y *= partialPointAmount; in _updateStar()[all …]