Searched refs:p3 (Results 1 – 6 of 6) sorted by relevance
260 auto p3 = curr - 2.0f * dNext; in modifyPolystar() local265 outPts.push(p1); outPts.push(p2); outPts.push(p3); in modifyPolystar()267 outPts.push(p3); outPts.push(next); outPts.push(nextCtrl); in modifyPolystar()286 auto p3 = curr - 2.0f * dNext; in modifyPolystar() local291 outPts.push(p1); outPts.push(p2); outPts.push(p3); in modifyPolystar()
168 const lv_fpoint_t * p3);
178 const lv_fpoint_t * p3) in lv_vector_path_cubic_to() argument191 lv_array_push_back(&path->points, p3); in lv_vector_path_cubic_to()
69 float p3; member233 cp.p3; in _comp_bezier_point()337 .p0 = ((float)fullarc.p0x), .p1 = a2x, .p2 = d2x, .p3 = pt2x in _get_subarc_control_points()
4963 float p3 = p * p * p; local4964 float d = q * q + 4 * p3 / 27;4976 …float v = (float)STBTT_acos(-STBTT_sqrt(-27 / p3) * q / 2) / 3; // p3 must be negative, since d is…
4719 … unsigned char p0 = precon[i + 0], p1 = precon[i + 1], p2 = precon[i + 2], p3 = precon[i + 3]; in unfilterScanline() local4723 recon[i + 3] = s3 + ((r3 + p3) >> 1u); in unfilterScanline()