Searched refs:opengl_fillrule (Results 1 – 1 of 1) sorted by relevance
581 … int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier4217 float * ypos, stbtt_aligned_quad * q, int opengl_fillrule) argument4219 float d3d_bias = opengl_fillrule ? 0 : -0.5f;