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Searched refs:obj_matrix (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/core/
Dlv_refr.c979 const lv_matrix_t * obj_matrix = lv_obj_get_transform(obj); in obj_get_matrix() local
980 if(obj_matrix) { in obj_get_matrix()
982 lv_matrix_multiply(matrix, obj_matrix); in obj_get_matrix()
1031 lv_matrix_t obj_matrix; in refr_obj_matrix() local
1032 if(!obj_get_matrix(obj, &obj_matrix)) { in refr_obj_matrix()
1039 if(!lv_matrix_inverse(&matrix_inv, &obj_matrix)) { in refr_obj_matrix()
1049 lv_matrix_multiply(&layer->matrix, &obj_matrix); in refr_obj_matrix()
1057 if(!lv_matrix_is_identity_or_translation(&obj_matrix)) { in refr_obj_matrix()
Dlv_obj_pos.c1258 const lv_matrix_t * obj_matrix = lv_obj_get_transform(obj); in transform_point_array() local
1259 if(obj_matrix) { in transform_point_array()
1263 lv_matrix_multiply(&m, obj_matrix); in transform_point_array()