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/lvgl-latest/src/widgets/buttonmatrix/
Dlv_buttonmatrix.c927 lv_area_t obj_cords; in get_button_from_point() local
931 lv_obj_get_coords(obj, &obj_cords); in get_button_from_point()
954 … if(btn_area.x1 <= pleft) btn_area.x1 += obj_cords.x1 - LV_MIN(pleft, BTN_EXTRA_CLICK_AREA_MAX); in get_button_from_point()
955 else btn_area.x1 += obj_cords.x1 - pcol; in get_button_from_point()
957 … if(btn_area.y1 <= ptop) btn_area.y1 += obj_cords.y1 - LV_MIN(ptop, BTN_EXTRA_CLICK_AREA_MAX); in get_button_from_point()
958 else btn_area.y1 += obj_cords.y1 - prow; in get_button_from_point()
960 if(btn_area.x2 >= w - pright - 2) btn_area.x2 += obj_cords.x1 + LV_MIN(pright, in get_button_from_point()
962 else btn_area.x2 += obj_cords.x1 + pcol; in get_button_from_point()
964 if(btn_area.y2 >= h - pbottom - 2) btn_area.y2 += obj_cords.y1 + LV_MIN(pbottom, in get_button_from_point()
966 else btn_area.y2 += obj_cords.y1 + prow; in get_button_from_point()