Searched refs:number_to_print (Results 1 – 2 of 2) sorted by relevance
238 void UnityPrintNumber(const UNITY_INT number_to_print) in UnityPrintNumber() argument240 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber()242 if (number_to_print < 0) in UnityPrintNumber()
581 void UnityPrintNumber(const UNITY_INT number_to_print);