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Searched refs:num_elements (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.h281 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta)… argument
282 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta)… argument
283 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta)… argument
284 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta)… argument
285 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta)… argument
286 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta)… argument
287 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta)… argument
288 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta)… argument
289 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta)… argument
290 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta)… argument
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Dunity_internals.h612 const UNITY_UINT32 num_elements,
637 const UNITY_UINT32 num_elements,
645 const UNITY_UINT32 num_elements,
660 const UNITY_UINT32 num_elements,
698 const UNITY_UINT32 num_elements,
731 const UNITY_UINT32 num_elements,
976num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTER… argument
977num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERN… argument
978num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNA… argument
979num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNA… argument
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Dunity.c782 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument
788 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray()
794 if (num_elements == 0) in UnityAssertEqualIntArray()
877 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray()
935 const UNITY_UINT32 num_elements, in UnityAssertWithinFloatArray() argument
940 UNITY_UINT32 elements = num_elements; in UnityAssertWithinFloatArray()
998 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertWithinFloatArray()
1163 const UNITY_UINT32 num_elements, in UnityAssertWithinDoubleArray() argument
1168 UNITY_UINT32 elements = num_elements; in UnityAssertWithinDoubleArray()
1226 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertWithinDoubleArray()
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