Searched refs:num_elements (Results 1 – 3 of 3) sorted by relevance
/lvgl-latest/tests/unity/ |
D | unity.h | 281 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta)… argument 282 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta)… argument 283 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta)… argument 284 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta)… argument 285 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta)… argument 286 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta)… argument 287 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta)… argument 288 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta)… argument 289 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta)… argument 290 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta)… argument [all …]
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D | unity_internals.h | 612 const UNITY_UINT32 num_elements, 637 const UNITY_UINT32 num_elements, 645 const UNITY_UINT32 num_elements, 660 const UNITY_UINT32 num_elements, 698 const UNITY_UINT32 num_elements, 731 const UNITY_UINT32 num_elements, 976 …num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTER… argument 977 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERN… argument 978 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNA… argument 979 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNA… argument [all …]
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D | unity.c | 782 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument 788 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray() 794 if (num_elements == 0) in UnityAssertEqualIntArray() 877 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray() 935 const UNITY_UINT32 num_elements, in UnityAssertWithinFloatArray() argument 940 UNITY_UINT32 elements = num_elements; in UnityAssertWithinFloatArray() 998 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertWithinFloatArray() 1163 const UNITY_UINT32 num_elements, in UnityAssertWithinDoubleArray() argument 1168 UNITY_UINT32 elements = num_elements; in UnityAssertWithinDoubleArray() 1226 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertWithinDoubleArray() [all …]
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