Searched refs:nibbles (Results 1 – 1 of 1) sorted by relevance
275 char nibbles = nibbles_to_print; in UnityPrintNumberHex() local277 if ((unsigned)nibbles > UNITY_MAX_NIBBLES) in UnityPrintNumberHex()279 nibbles = UNITY_MAX_NIBBLES; in UnityPrintNumberHex()282 while (nibbles > 0) in UnityPrintNumberHex()284 nibbles--; in UnityPrintNumberHex()285 nibble = (int)(number >> (nibbles * 4)) & 0x0F; in UnityPrintNumberHex()