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Searched refs:new_state (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/src/core/
Dlv_obj.c52 static void update_obj_state(lv_obj_t * obj, lv_state_t new_state);
308 lv_state_t new_state = obj->state | state; in lv_obj_add_state() local
309 if(obj->state != new_state) { in lv_obj_add_state()
310 update_obj_state(obj, new_state); in lv_obj_add_state()
318 lv_state_t new_state = obj->state & (~state); in lv_obj_remove_state() local
319 if(obj->state != new_state) { in lv_obj_remove_state()
320 update_obj_state(obj, new_state); in lv_obj_remove_state()
899 static void update_obj_state(lv_obj_t * obj, lv_state_t new_state) in update_obj_state() argument
901 if(obj->state == new_state) return; in update_obj_state()
907 lv_style_state_cmp_t cmp_res = lv_obj_style_state_compare(obj, prev_state, new_state); in update_obj_state()
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Dlv_obj_style_private.h69 lv_state_t new_state, const lv_obj_style_transition_dsc_t * tr);
Dlv_obj_style.c425 …tyle_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_state_t new_state, in lv_obj_style_create_transition() argument
434 obj->state = new_state; in lv_obj_style_create_transition()
441 obj->state = new_state; in lv_obj_style_create_transition()