Searched refs:n_int (Results 1 – 1 of 1) sorted by relevance
369 UNITY_INT32 n_int = 0; in UnityPrintFloat() local409 n_int = (UNITY_INT32)number; in UnityPrintFloat()410 number -= (UNITY_DOUBLE)n_int; in UnityPrintFloat()412 while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } in UnityPrintFloat()426 n += n_int; in UnityPrintFloat()