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Searched refs:moveTo (Results 1 – 7 of 7) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgShape.cpp105 Result Shape::moveTo(float x, float y) noexcept in moveTo() function in Shape
107 pImpl->moveTo(x, y); in moveTo()
149 pImpl->moveTo(cx + rx, cy); in appendCircle()
181 pImpl->moveTo(cx, cy); in appendArc()
184 pImpl->moveTo(start.x + cx, start.y + cy); in appendArc()
236 pImpl->moveTo(x, y); in appendRect()
246 pImpl->moveTo(x + rx, y); in appendRect()
DtvgSvgSceneBuilder.cpp425 shape->moveTo(pts[0], pts[1]); in _recognizeShape()
435 shape->moveTo(pts[0], pts[1]); in _recognizeShape()
450 shape->moveTo(node->node.line.x1, node->node.line.y1); in _recognizeShape()
DtvgShape.h183 void moveTo(float x, float y) in moveTo() function
Dthorvg.h880 Result moveTo(float x, float y) noexcept;
DtvgCapi.cpp290 return (Tvg_Result) reinterpret_cast<Shape*>(paint)->moveTo(x, y); in tvg_shape_move_to()
DtvgLottieBuilder.cpp633 shape->moveTo(in.x, in.y); in _updateStar()
739 shape->moveTo(in.x, in.y); in _updatePolygon()
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp2395 TVG_CHECK_RETURN_RESULT(shape->moveTo(x, y)); in shape_append_path()