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Searched refs:motion (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/src/indev/
Dlv_indev_gesture.c433 lv_indev_gesture_motion_t * motion; in process_touch_event() local
447 motion = &g->motions[g->finger_cnt]; in process_touch_event()
448 motion->start_point.x = touch->point.x; in process_touch_event()
449 motion->start_point.y = touch->point.y; in process_touch_event()
450 motion->point.x = touch->point.x; in process_touch_event()
451 motion->point.y = touch->point.y; in process_touch_event()
452 motion->finger = touch->id; in process_touch_event()
453 motion->state = touch->state; in process_touch_event()
463 motion = get_motion(touch->id, g); in process_touch_event()
464 motion->finger = -1; in process_touch_event()
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/lvgl-latest/src/drivers/sdl/
Dlv_sdl_mouse.c109 win_id = event->motion.windowID; in lv_sdl_mouse_handler()
166 indev_dev->last_x = (int16_t)((float)(event->motion.x) / zoom); in lv_sdl_mouse_handler()
167 indev_dev->last_y = (int16_t)((float)(event->motion.y) / zoom); in lv_sdl_mouse_handler()
171 indev_dev->last_x = (int16_t)((float)(event->motion.x) / zoom); in lv_sdl_mouse_handler()
172 indev_dev->last_y = (int16_t)((float)(event->motion.y) / zoom); in lv_sdl_mouse_handler()
/lvgl-latest/src/drivers/wayland/
Dlv_wayland.c672 .motion = pointer_handle_motion,
1049 .motion = touch_handle_motion,