Home
last modified time | relevance | path

Searched refs:mid (Results 1 – 11 of 11) sorted by relevance

/lvgl-latest/demos/music/
DREADME.md15 …ctrum values from a music. 4 band are created with 33 samples/sec: bass, bass-mid, mid, mid-treble.
/lvgl-latest/src/core/
Dlv_refr.c237 lv_area_t mid = obj->coords; in lv_obj_redraw() local
238 mid.y1 += rout; in lv_obj_redraw()
239 mid.y2 -= rout; in lv_obj_redraw()
240 if(lv_area_intersect(&mid, &mid, &clip_area_ori)) { in lv_obj_redraw()
241 layer->_clip_area = mid; in lv_obj_redraw()
/lvgl-latest/src/libs/thorvg/
DtvgLottieProperty.h192 auto mid = low + (high - low) / 2; in _bsearch() local
193 auto frame = frames->data + mid; in _bsearch()
194 if (frameNo < frame->no) high = mid - 1; in _bsearch()
195 else low = mid + 1; in _bsearch()
DtvgLottieModel.h784 int16_t mid = -1; //id of the matte layer. member
DtvgLottieBuilder.cpp1373 if (child->mid == -1) { in _buildComposition()
1378 } else child->matteTarget = parent->layerByIdx(child->mid); in _buildComposition()
DtvgLottieParser.cpp1367 else if (KEY_AS("tp")) layer->mid = getInt(); in parseLayer()
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_mask.c1176 int32_t mid = radius * 723; in circ_calc_aa4() local
1177 int32_t mid_int = mid >> 10; in circ_calc_aa4()
1179 int32_t tmp_val = mid - (mid_int << 10); in circ_calc_aa4()
/lvgl-latest/src/widgets/roller/
Dlv_roller.c782 int32_t mid = obj->coords.y1 + (obj->coords.y2 - obj->coords.y1) / 2; in release_handler() local
796 int32_t id = (mid - label_y1) / label_unit; in release_handler()
/lvgl-latest/docs/
DROADMAP.rst26 …/delete/del`, `offset/ofs`, `add/create/register`, `id/idx/index`, `middle/mid/center`, `img/image…
/lvgl-latest/src/libs/tiny_ttf/
Dstb_truetype_htcw.h1767 stbtt_int32 mid = low + ((high - low) >> 1); // rounds down, so low <= mid < high local
1768 stbtt_uint32 start_char = ttULONG(data, index_map + 16 + mid * 12);
1769 stbtt_uint32 end_char = ttULONG(data, index_map + 16 + mid * 12 + 4);
1771 high = mid;
1773 low = mid + 1;
1775 stbtt_uint32 start_glyph = ttULONG(data, index_map + 16 + mid * 12 + 8);
/lvgl-latest/src/libs/lodepng/
Dlodepng.c1540 size_t mid = (left + right) >> 1; in searchCodeIndex() local
1541 if(array[mid] >= value) right = mid - 1; in searchCodeIndex()
1542 else left = mid + 1; in searchCodeIndex()