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Searched refs:matteTarget (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLottieBuilder.cpp1166 if (layer->matteTarget) { in updateMaskings()
1200 auto target = layer->matteTarget; in updateMatte()
1319 if (child->matteTarget && child->pidx == child->matteTarget->idx) { in _buildHierarchy()
1320 child->parent = child->matteTarget; in _buildHierarchy()
1331 if (parent->matteTarget && parent->matteTarget->idx == child->pidx) { in _buildHierarchy()
1332 child->parent = parent->matteTarget; in _buildHierarchy()
1375 child->matteTarget = static_cast<LottieLayer*>(*(c - 1)); in _buildComposition()
1378 } else child->matteTarget = parent->layerByIdx(child->mid); in _buildComposition()
1381 if (child->matteTarget) { in _buildComposition()
1383 _buildHierarchy(parent, child->matteTarget); in _buildComposition()
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DtvgLottieModel.h774 LottieLayer* matteTarget = nullptr; member