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Searched refs:math_zero (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_math.h54 static inline bool math_zero(float a) in math_zero() function
61 return math_zero(a - b); in math_equal()
Dlv_draw_vg_lite_arc.c79 if(math_zero(sweep_angle)) { in lv_draw_vg_lite_arc()
Dlv_vg_lite_path.c29 #define SIGN(x) (math_zero(x) ? 0 : ((x) > 0 ? 1 : -1))
542 fract = (math_zero(fract)) ? MATH_HALF_PI * sweep_sign : fract; in lv_vg_lite_path_append_arc()
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp309 static inline bool math_zero(float a) in math_zero() function
316 return math_zero(a - b); in math_equal()