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Searched refs:math_equal (Results 1 – 5 of 5) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_math.h59 static inline bool math_equal(float a, float b) in math_equal() function
Dlv_vg_lite_grad.c634 if(!math_equal(lhs->lv.x1, rhs->lv.x1)) { in grad_compare_cb()
638 if(!math_equal(lhs->lv.y1, rhs->lv.y1)) { in grad_compare_cb()
642 if(!math_equal(lhs->lv.x2, rhs->lv.x2)) { in grad_compare_cb()
646 if(!math_equal(lhs->lv.y2, rhs->lv.y2)) { in grad_compare_cb()
652 if(!math_equal(lhs->lv.cx, rhs->lv.cx)) { in grad_compare_cb()
656 if(!math_equal(lhs->lv.cy, rhs->lv.cy)) { in grad_compare_cb()
660 if(!math_equal(lhs->lv.cr, rhs->lv.cr)) { in grad_compare_cb()
Dlv_draw_vg_lite_arc.c95 if(math_equal(sweep_angle, 360)) { in lv_draw_vg_lite_arc()
Dlv_vg_lite_path.c440 if(math_equal(r, half_w) && math_equal(r, half_h)) { in lv_vg_lite_path_append_rect()
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp314 static inline bool math_equal(float a, float b) in math_equal() function
2453 if(math_equal(x_min, FLT_MIN) && math_equal(y_min, FLT_MIN) in shape_append_path()
2454 && math_equal(x_max, FLT_MAX) && math_equal(y_max, FLT_MAX)) { in shape_append_path()